diff --git a/Assets/Mirror/Tests/Editor/NetworkBehaviour/NetworkBehaviourTests.cs b/Assets/Mirror/Tests/Editor/NetworkBehaviour/NetworkBehaviourTests.cs index 499aaabab..181cdd4d8 100644 --- a/Assets/Mirror/Tests/Editor/NetworkBehaviour/NetworkBehaviourTests.cs +++ b/Assets/Mirror/Tests/Editor/NetworkBehaviour/NetworkBehaviourTests.cs @@ -864,14 +864,14 @@ public void AuthorityIsFalseVariations() identity.isServer = false; identity.isOwned = false; emptyBehaviour.syncDirection = SyncDirection.ClientToServer; - Debug.Assert(!emptyBehaviour.authority, "Client-only isOwned=false syncDirection=ClientToServer should have no authority"); + Assert.That(!emptyBehaviour.authority, "Client-only isOwned=false syncDirection=ClientToServer should have no authority"); CreateNetworked(out _, out identity, out emptyBehaviour); identity.isClient = true; identity.isServer = false; identity.isOwned = false; emptyBehaviour.syncDirection = SyncDirection.ServerToClient; - Debug.Assert(!emptyBehaviour.authority, "Client-only isOwned=false syncDirection=ServerToClient should have no authority"); + Assert.That(!emptyBehaviour.authority, "Client-only isOwned=false syncDirection=ServerToClient should have no authority"); // has no authority as server only CreateNetworked(out _, out identity, out emptyBehaviour); @@ -879,7 +879,7 @@ public void AuthorityIsFalseVariations() identity.isServer = true; identity.isOwned = false; emptyBehaviour.syncDirection = SyncDirection.ClientToServer; - Debug.Assert(!emptyBehaviour.authority, "Server-only isOwned=false syncDirection=ClientToServer should have no authority"); + Assert.That(!emptyBehaviour.authority, "Server-only isOwned=false syncDirection=ClientToServer should have no authority"); // has no authority as host, not owned and client-to-server sync CreateNetworked(out _, out identity, out emptyBehaviour); @@ -887,7 +887,7 @@ public void AuthorityIsFalseVariations() identity.isServer = true; identity.isOwned = false; emptyBehaviour.syncDirection = SyncDirection.ClientToServer; - Debug.Assert(!emptyBehaviour.authority, "Host isOwned=false syncDirection=ClientToServer should have no authority"); + Assert.That(!emptyBehaviour.authority, "Host isOwned=false syncDirection=ClientToServer should have no authority"); } [Test] @@ -899,7 +899,7 @@ public void AuthorityIsTrueVariations() identity.isServer = false; identity.isOwned = true; emptyBehaviour.syncDirection = SyncDirection.ClientToServer; - Debug.Assert(emptyBehaviour.authority, "Client-only isOwned=true syncDirection=ClientToServer should have authority"); + Assert.That(emptyBehaviour.authority, "Client-only isOwned=true syncDirection=ClientToServer should have authority"); // has authority as server only CreateNetworked(out _, out identity, out emptyBehaviour); @@ -907,7 +907,7 @@ public void AuthorityIsTrueVariations() identity.isServer = true; identity.isOwned = false; emptyBehaviour.syncDirection = SyncDirection.ServerToClient; - Debug.Assert(emptyBehaviour.authority, "Server-only isOwned=false syncDirection=ServerToClient should have authority"); + Assert.That(emptyBehaviour.authority, "Server-only isOwned=false syncDirection=ServerToClient should have authority"); // has authority as host, owned and client-to-server sync CreateNetworked(out _, out identity, out emptyBehaviour); @@ -915,7 +915,7 @@ public void AuthorityIsTrueVariations() identity.isServer = true; identity.isOwned = true; emptyBehaviour.syncDirection = SyncDirection.ClientToServer; - Debug.Assert(emptyBehaviour.authority, "Host isOwned=true syncDirection=ClientToServer should have authority"); + Assert.That(emptyBehaviour.authority, "Host isOwned=true syncDirection=ClientToServer should have authority"); // has authority as host, not owned and server-to-client sync CreateNetworked(out _, out identity, out emptyBehaviour); @@ -923,7 +923,7 @@ public void AuthorityIsTrueVariations() identity.isServer = true; identity.isOwned = false; emptyBehaviour.syncDirection = SyncDirection.ServerToClient; - Debug.Assert(emptyBehaviour.authority, "Host isOwned=false syncDirection=ServerToClient should have authority"); + Assert.That(emptyBehaviour.authority, "Host isOwned=false syncDirection=ServerToClient should have authority"); } // test for an issue where nested classes wouldn't be weaved.