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@ -47,18 +47,6 @@ Making multiplayer games this way is fun & easy. Instead of MonoBehaviour, Mirro
_Note: Mirror is based on Unity's abandoned UNET Networking system. We fixed it up and pushed it to MMO Scale._ _Note: Mirror is based on Unity's abandoned UNET Networking system. We fixed it up and pushed it to MMO Scale._
## Low Level Transports
* (built in) [KCP](https://app.gitbook.com/@mirror-networking/s/docs/transports/kcp-transport): reliable UDP
* (built in) [Telepathy](https://app.gitbook.com/@mirror-networking/s/docs/transports/telepathy-transport): TCP
* (built in) [Websockets](https://app.gitbook.com/@mirror-networking/s/docs/transports/websockets-transport): Websockets
* [Ignorance](https://github.com/SoftwareGuy/Ignorance/): ENET UDP
* [LiteNetLib](https://github.com/MirrorNetworking/LiteNetLibTransport/) UDP
* [FizzySteam](https://github.com/Chykary/FizzySteamworks/): SteamNetwork
* [FizzyFacepunch](https://github.com/Chykary/FizzyFacepunch/): SteamNetwork
* [Epic Relay](https://github.com/FakeByte/EpicOnlineTransport): Epic Online Services
* [Light Reflective Mirror](https://github.com/Derek-R-S/Light-Reflective-Mirror): Self-Hosted Relay
* [Oculus P2P](https://github.com/hyferg/MirrorOculusP2P): Oculus Platform Service
## Getting Started ## Getting Started
Get **Unity 2019 LTS**, download [Mirror on the Asset Store](https://assetstore.unity.com/packages/tools/network/mirror-129321), open one of the examples & press Play! Get **Unity 2019 LTS**, download [Mirror on the Asset Store](https://assetstore.unity.com/packages/tools/network/mirror-129321), open one of the examples & press Play!
@ -108,6 +96,18 @@ If you are migrating from UNET, then please check out our [Migration Guide](http
And [many more](https://mirror-networking.com/showcase/)... And [many more](https://mirror-networking.com/showcase/)...
## Low Level Transports
* (built in) [KCP](https://app.gitbook.com/@mirror-networking/s/docs/transports/kcp-transport): reliable UDP
* (built in) [Telepathy](https://app.gitbook.com/@mirror-networking/s/docs/transports/telepathy-transport): TCP
* (built in) [Websockets](https://app.gitbook.com/@mirror-networking/s/docs/transports/websockets-transport): Websockets
* [Ignorance](https://github.com/SoftwareGuy/Ignorance/): ENET UDP
* [LiteNetLib](https://github.com/MirrorNetworking/LiteNetLibTransport/) UDP
* [FizzySteam](https://github.com/Chykary/FizzySteamworks/): SteamNetwork
* [FizzyFacepunch](https://github.com/Chykary/FizzyFacepunch/): SteamNetwork
* [Epic Relay](https://github.com/FakeByte/EpicOnlineTransport): Epic Online Services
* [Light Reflective Mirror](https://github.com/Derek-R-S/Light-Reflective-Mirror): Self-Hosted Relay
* [Oculus P2P](https://github.com/hyferg/MirrorOculusP2P): Oculus Platform Service
## Benchmarks ## Benchmarks
* [uMMORPG 480 CCU](https://youtu.be/mDCNff1S9ZU) (worst case) * [uMMORPG 480 CCU](https://youtu.be/mDCNff1S9ZU) (worst case)
* [Jesus' Benchmarks](https://docs.google.com/document/d/1GMxcWAz3ePt3RioK8k4erpVSpujMkYje4scOuPwM8Ug/edit?usp=sharing) * [Jesus' Benchmarks](https://docs.google.com/document/d/1GMxcWAz3ePt3RioK8k4erpVSpujMkYje4scOuPwM8Ug/edit?usp=sharing)