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partial classes
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@ -18,7 +18,7 @@ public enum ConnectState
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}
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/// <summary>NetworkClient with connection to server.</summary>
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public static class NetworkClient
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public static partial class NetworkClient
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{
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// message handlers by messageId
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internal static readonly Dictionary<ushort, NetworkMessageDelegate> handlers =
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@ -7,7 +7,7 @@
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namespace Mirror
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{
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/// <summary>NetworkServer handles remote connections and has a local connection for a local client.</summary>
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public static class NetworkServer
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public static partial class NetworkServer
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{
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static bool initialized;
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public static int maxConnections;
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