From b58e929da13c45e9034a42ecc8aa6eb496ead6b8 Mon Sep 17 00:00:00 2001 From: mischa <16416509+miwarnec@users.noreply.github.com> Date: Sat, 24 Feb 2024 17:18:51 +0100 Subject: [PATCH] Update README.md --- README.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 25bcf4a95..1e58258e0 100644 --- a/README.md +++ b/README.md @@ -49,7 +49,7 @@ Many of our features quickly became the norm across all Unity netcodes!
| | | | | 📏 **Snapshot Interp.** | Perfectly smooth movement for all platforms and all games. | **Stable** | | 🏎 **Fast Prediction** | Simulate Physics locally & apply server corrections **[VR ready]** | **Beta** | -| 🔫 **Lag Compensation** | Roll back state to see what the player saw during input. | **Preview** | +| 🔫 **Lag Compensation** | Roll back state to see what the player saw during input. | **Beta** | | | | | | 🧙‍♂️ **General Purpose** | Mirror supports all genres for all your games! | | | 🧘‍♀️ **Stable API** | Long term (10 years) stability instead of new versions! | @@ -58,9 +58,8 @@ Many of our features quickly became the norm across all Unity netcodes!
| ❤️ **Community** | Join our Discord with nearly 15.000 developers world wide! | | | 🧜🏻‍♀️ **Long Term Support** | Maintained since 2014 with optional LTS version! | | | | | | -| 🦖 **Deterministic Physics** | Open source deterministic physics for C# & Unity! | **Researching** | +| 🔒 **Encryption** | Secure communication with end-to-end encryption. | **Preview** | | 📐 **Bitpacking** | Optimized compression (bools as 1 bit etc.) | **Researching** | -| 🔒 **Encryption** | Secure communication with end-to-end encryption. | **Researching** | --- ## Architecture