From b58e929da13c45e9034a42ecc8aa6eb496ead6b8 Mon Sep 17 00:00:00 2001
From: mischa <16416509+miwarnec@users.noreply.github.com>
Date: Sat, 24 Feb 2024 17:18:51 +0100
Subject: [PATCH] Update README.md
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README.md | 5 ++---
1 file changed, 2 insertions(+), 3 deletions(-)
diff --git a/README.md b/README.md
index 25bcf4a95..1e58258e0 100644
--- a/README.md
+++ b/README.md
@@ -49,7 +49,7 @@ Many of our features quickly became the norm across all Unity netcodes!
| | | |
| 📏 **Snapshot Interp.** | Perfectly smooth movement for all platforms and all games. | **Stable** |
| 🏎 **Fast Prediction** | Simulate Physics locally & apply server corrections **[VR ready]** | **Beta** |
-| 🔫 **Lag Compensation** | Roll back state to see what the player saw during input. | **Preview** |
+| 🔫 **Lag Compensation** | Roll back state to see what the player saw during input. | **Beta** |
| | | |
| 🧙♂️ **General Purpose** | Mirror supports all genres for all your games! | |
| 🧘♀️ **Stable API** | Long term (10 years) stability instead of new versions! |
@@ -58,9 +58,8 @@ Many of our features quickly became the norm across all Unity netcodes!
| ❤️ **Community** | Join our Discord with nearly 15.000 developers world wide! | |
| 🧜🏻♀️ **Long Term Support** | Maintained since 2014 with optional LTS version! | |
| | | |
-| 🦖 **Deterministic Physics** | Open source deterministic physics for C# & Unity! | **Researching** |
+| 🔒 **Encryption** | Secure communication with end-to-end encryption. | **Preview** |
| 📐 **Bitpacking** | Optimized compression (bools as 1 bit etc.) | **Researching** |
-| 🔒 **Encryption** | Secure communication with end-to-end encryption. | **Researching** |
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## Architecture