4.x syntax

This commit is contained in:
Paul Pacheco 2019-01-30 07:24:58 -06:00
parent 69f07547c7
commit b67fe66a91

View File

@ -20,17 +20,17 @@ public class NetworkBehaviour : MonoBehaviour
// this prevents recursion when SyncVar hook functions are called.
bool m_SyncVarGuard;
public bool localPlayerAuthority { get { return netIdentity.localPlayerAuthority; } }
public bool isServer { get { return netIdentity.isServer; } }
public bool isClient { get { return netIdentity.isClient; } }
public bool isLocalPlayer { get { return netIdentity.isLocalPlayer; } }
public bool isServerOnly { get { return isServer && !isClient; } }
public bool isClientOnly { get { return isClient && !isServer; } }
public bool hasAuthority { get { return netIdentity.hasAuthority; } }
public uint netId { get { return netIdentity.netId; } }
public NetworkConnection connectionToServer { get { return netIdentity.connectionToServer; } }
public NetworkConnection connectionToClient { get { return netIdentity.connectionToClient; } }
protected ulong syncVarDirtyBits { get { return m_SyncVarDirtyBits; } }
public bool localPlayerAuthority => netIdentity.localPlayerAuthority;
public bool isServer => netIdentity.isServer;
public bool isClient => netIdentity.isClient;
public bool isLocalPlayer => netIdentity.isLocalPlayer;
public bool isServerOnly => isServer && !isClient;
public bool isClientOnly => isClient && !isServer;
public bool hasAuthority => netIdentity.hasAuthority;
public uint netId => netIdentity.netId;
public NetworkConnection connectionToServer => netIdentity.connectionToServer;
public NetworkConnection connectionToClient => netIdentity.connectionToClient;
protected ulong syncVarDirtyBits => m_SyncVarDirtyBits;
protected bool syncVarHookGuard { get { return m_SyncVarGuard; } set { m_SyncVarGuard = value; }}
// objects that can synchronize themselves, such as synclists