From b869e3af99ec904b3e59d7c2b550eee37863d297 Mon Sep 17 00:00:00 2001 From: vis2k Date: Fri, 22 Mar 2019 12:04:25 +0100 Subject: [PATCH] improve comment --- Assets/Mirror/Runtime/NetworkServer.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Assets/Mirror/Runtime/NetworkServer.cs b/Assets/Mirror/Runtime/NetworkServer.cs index d317f5023..077dee30b 100644 --- a/Assets/Mirror/Runtime/NetworkServer.cs +++ b/Assets/Mirror/Runtime/NetworkServer.cs @@ -790,9 +790,10 @@ public static void SetClientReady(NetworkConnection conn) } } } + // add connection to each nearby NetworkIdentity's observers, which + // internally sends a spawn message for each one to the connection. else { - // Spawn/update all current server objects if (LogFilter.Debug) Debug.Log("Spawning " + NetworkIdentity.spawned.Count + " objects for conn " + conn.connectionId); conn.Send(new ObjectSpawnStartedMessage());