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Bot Fixes
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Assets/Mirror/Examples/TestNT/Prefabs/BotNPC.prefab
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1279
Assets/Mirror/Examples/TestNT/Prefabs/BotNPC.prefab
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File diff suppressed because it is too large
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@ -1,5 +1,5 @@
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fileFormatVersion: 2
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guid: 808159c2b19eadb45bb9255c2bd30ec9
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guid: 41855c7cf63a3dc45ac8a93b4e2ecd54
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PrefabImporter:
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externalObjects: {}
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userData:
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@ -1,76 +0,0 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!1001 &57158865832913047
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PrefabInstance:
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m_ObjectHideFlags: 0
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serializedVersion: 2
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m_Modification:
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m_TransformParent: {fileID: 0}
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m_Modifications:
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- target: {fileID: 2033010110135952297, guid: 10f39bef276942448bfdfba062b6b6e0, type: 3}
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propertyPath: m_Name
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value: PlayerNPC Variant
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objectReference: {fileID: 0}
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- target: {fileID: 2415462970743521564, guid: 10f39bef276942448bfdfba062b6b6e0, type: 3}
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propertyPath: m_RootOrder
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 2415462970743521564, guid: 10f39bef276942448bfdfba062b6b6e0, type: 3}
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propertyPath: m_LocalPosition.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 2415462970743521564, guid: 10f39bef276942448bfdfba062b6b6e0, type: 3}
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propertyPath: m_LocalPosition.y
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 2415462970743521564, guid: 10f39bef276942448bfdfba062b6b6e0, type: 3}
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propertyPath: m_LocalPosition.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 2415462970743521564, guid: 10f39bef276942448bfdfba062b6b6e0, type: 3}
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propertyPath: m_LocalRotation.w
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 2415462970743521564, guid: 10f39bef276942448bfdfba062b6b6e0, type: 3}
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propertyPath: m_LocalRotation.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 2415462970743521564, guid: 10f39bef276942448bfdfba062b6b6e0, type: 3}
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propertyPath: m_LocalRotation.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 2415462970743521564, guid: 10f39bef276942448bfdfba062b6b6e0, type: 3}
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propertyPath: m_LocalRotation.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 2415462970743521564, guid: 10f39bef276942448bfdfba062b6b6e0, type: 3}
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propertyPath: m_LocalEulerAnglesHint.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 2415462970743521564, guid: 10f39bef276942448bfdfba062b6b6e0, type: 3}
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propertyPath: m_LocalEulerAnglesHint.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 2415462970743521564, guid: 10f39bef276942448bfdfba062b6b6e0, type: 3}
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 4314596929967491211, guid: 10f39bef276942448bfdfba062b6b6e0, type: 3}
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propertyPath: sceneId
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 4314596929967491211, guid: 10f39bef276942448bfdfba062b6b6e0, type: 3}
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propertyPath: _assetId
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value: 3089007148
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objectReference: {fileID: 0}
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- target: {fileID: 7264761320023842541, guid: 10f39bef276942448bfdfba062b6b6e0, type: 3}
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propertyPath: syncDirection
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 7264761320023842541, guid: 10f39bef276942448bfdfba062b6b6e0, type: 3}
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propertyPath: compressRotation
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value: 0
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objectReference: {fileID: 0}
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m_RemovedComponents:
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- {fileID: 6285387349840257400, guid: 10f39bef276942448bfdfba062b6b6e0, type: 3}
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m_SourcePrefab: {fileID: 100100000, guid: 10f39bef276942448bfdfba062b6b6e0, type: 3}
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@ -1571,7 +1571,7 @@ MonoBehaviour:
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autoCreatePlayer: 1
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playerSpawnMethod: 0
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spawnPrefabs:
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- {fileID: 2089004215024372542, guid: 808159c2b19eadb45bb9255c2bd30ec9, type: 3}
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- {fileID: 9078678990242496461, guid: 41855c7cf63a3dc45ac8a93b4e2ecd54, type: 3}
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timeInterpolationGui: 1
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--- !u!114 &821201136
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MonoBehaviour:
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@ -1598,7 +1598,7 @@ MonoBehaviour:
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autoCreatePlayer: 1
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playerSpawnMethod: 0
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spawnPrefabs:
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- {fileID: 2089004215024372542, guid: 808159c2b19eadb45bb9255c2bd30ec9, type: 3}
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- {fileID: 9078678990242496461, guid: 41855c7cf63a3dc45ac8a93b4e2ecd54, type: 3}
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timeInterpolationGui: 1
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--- !u!114 &821201136
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MonoBehaviour:
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@ -82,8 +82,6 @@ void OnValidate()
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if (NTReliableExt == null)
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NTReliableExt = GetComponent<NTReliableExt>();
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NTReliableExt.syncDirection = SyncDirection.ClientToServer;
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this.enabled = false;
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}
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@ -254,8 +252,7 @@ void HandleTurning()
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// Headless client forced to ground
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void HandleJumping()
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{
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jumpSpeed = -9.81f * Time.deltaTime;
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// jumpSpeed = Physics.gravity.y * Time.deltaTime;
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jumpSpeed = Physics.gravity.y * Time.deltaTime;
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}
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#endif
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