Renamed example scene to better explain its purpose. (#3717)

* Renamed example scene to better explain its purpose.

Made Mirror Better

* TanksCoop Scripts and folders renamed.

* Removed the s

Removed the s
This commit is contained in:
JesusLuvsYooh 2024-01-05 13:26:11 +00:00 committed by GitHub
parent 92bec39f1a
commit be6c6c7c64
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
26 changed files with 5 additions and 5 deletions

View File

@ -1,6 +1,6 @@
using System.Linq; using System.Linq;
namespace Mirror.Examples.TanksCoop namespace Mirror.Examples.TankTheftAuto
{ {
public class AuthorityNetworkManager : NetworkManager public class AuthorityNetworkManager : NetworkManager
{ {

View File

@ -3,7 +3,7 @@
// This sets up the scene camera for the local player // This sets up the scene camera for the local player
namespace Mirror.Examples.TanksCoop namespace Mirror.Examples.TankTheftAuto
{ {
public class PlayerCamera : NetworkBehaviour public class PlayerCamera : NetworkBehaviour
{ {

View File

@ -1,6 +1,6 @@
using UnityEngine; using UnityEngine;
namespace Mirror.Examples.TanksCoop namespace Mirror.Examples.TankTheftAuto
{ {
[RequireComponent(typeof(CapsuleCollider))] [RequireComponent(typeof(CapsuleCollider))]
[RequireComponent(typeof(CharacterController))] [RequireComponent(typeof(CharacterController))]

View File

@ -1,6 +1,6 @@
using UnityEngine; using UnityEngine;
namespace Mirror.Examples.TanksCoop namespace Mirror.Examples.TankTheftAuto
{ {
public class Projectile : NetworkBehaviour public class Projectile : NetworkBehaviour
{ {

View File

@ -1,7 +1,7 @@
using UnityEngine; using UnityEngine;
using UnityEngine.AI; using UnityEngine.AI;
namespace Mirror.Examples.TanksCoop namespace Mirror.Examples.TankTheftAuto
{ {
public class TankController : NetworkBehaviour public class TankController : NetworkBehaviour
{ {