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Renamed example scene to better explain its purpose. (#3717)
* Renamed example scene to better explain its purpose. Made Mirror Better * TanksCoop Scripts and folders renamed. * Removed the s Removed the s
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using System.Linq;
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using System.Linq;
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namespace Mirror.Examples.TanksCoop
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namespace Mirror.Examples.TankTheftAuto
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{
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{
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public class AuthorityNetworkManager : NetworkManager
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public class AuthorityNetworkManager : NetworkManager
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{
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{
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// This sets up the scene camera for the local player
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// This sets up the scene camera for the local player
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namespace Mirror.Examples.TanksCoop
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namespace Mirror.Examples.TankTheftAuto
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{
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{
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public class PlayerCamera : NetworkBehaviour
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public class PlayerCamera : NetworkBehaviour
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{
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{
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using UnityEngine;
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using UnityEngine;
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namespace Mirror.Examples.TanksCoop
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namespace Mirror.Examples.TankTheftAuto
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{
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{
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[RequireComponent(typeof(CapsuleCollider))]
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[RequireComponent(typeof(CapsuleCollider))]
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[RequireComponent(typeof(CharacterController))]
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[RequireComponent(typeof(CharacterController))]
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using UnityEngine;
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using UnityEngine;
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namespace Mirror.Examples.TanksCoop
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namespace Mirror.Examples.TankTheftAuto
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{
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{
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public class Projectile : NetworkBehaviour
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public class Projectile : NetworkBehaviour
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{
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{
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.AI;
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using UnityEngine.AI;
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namespace Mirror.Examples.TanksCoop
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namespace Mirror.Examples.TankTheftAuto
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{
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{
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public class TankController : NetworkBehaviour
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public class TankController : NetworkBehaviour
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{
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{
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