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Updated SyncListWithUserData
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parent
61eec62de9
commit
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@ -238,7 +238,6 @@ public override void OnDeserializeDelta(NetworkReader reader)
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{
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{
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oldItem = objects[index];
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oldItem = objects[index];
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objects[index] = newItem;
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objects[index] = newItem;
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//InternalUserData[index] = default;
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}
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}
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break;
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break;
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}
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}
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@ -271,7 +270,7 @@ public void AddRange(IEnumerable<T> range)
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public void Clear()
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public void Clear()
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{
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{
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objects.Clear();
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objects.Clear();
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//InternalUserData.Clear();
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InternalUserData.Clear();
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AddOperation(Operation.OP_CLEAR, 0, default, default, default);
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AddOperation(Operation.OP_CLEAR, 0, default, default, default);
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}
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}
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@ -338,17 +337,6 @@ public bool Remove(T item)
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return result;
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return result;
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}
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}
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public void RemoveAt(int index)
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{
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T oldItem = objects[index];
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UnityEngine.Debug.LogWarning($"objects RemoveAt {index}");
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objects.RemoveAt(index);
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UnityEngine.Debug.LogWarning($"InternalUserData RemoveAt {index}");
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TUserData userData = InternalUserData[index];
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InternalUserData.RemoveAt(index);
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AddOperation(Operation.OP_REMOVEAT, index, oldItem, default, userData);
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}
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public int RemoveAll(Predicate<T> match)
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public int RemoveAll(Predicate<T> match)
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{
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{
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List<T> toRemove = new List<T>();
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List<T> toRemove = new List<T>();
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@ -362,6 +350,17 @@ public int RemoveAll(Predicate<T> match)
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return toRemove.Count;
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return toRemove.Count;
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}
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}
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public void RemoveAt(int index)
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{
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T oldItem = objects[index];
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TUserData userData = InternalUserData[index];
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UnityEngine.Debug.LogWarning($"objects RemoveAt {index}");
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objects.RemoveAt(index);
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UnityEngine.Debug.LogWarning($"InternalUserData RemoveAt {index}");
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InternalUserData.RemoveAt(index);
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AddOperation(Operation.OP_REMOVEAT, index, oldItem, default, userData);
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}
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public T this[int i]
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public T this[int i]
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{
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{
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get => objects[i];
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get => objects[i];
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