mirror of
https://github.com/MirrorNetworking/Mirror.git
synced 2024-11-18 11:00:32 +00:00
Updated Example Player Prefabs to use Common PlayerCamera
This commit is contained in:
parent
90000c84ba
commit
bef8245ef2
@ -25,12 +25,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1724664263041697580}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0.39999998, z: 0.5}
|
||||
m_LocalScale: {x: 0.5, y: 0.1, z: 0.2}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 962190737825349125}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &3866048407219963700
|
||||
MeshFilter:
|
||||
@ -51,10 +52,12 @@ MeshRenderer:
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 4294967295
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@ -79,6 +82,7 @@ MeshRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &5620029719931856626
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -104,13 +108,14 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5620029719931856626}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 7513987664611104733}
|
||||
m_Father: {fileID: 464867598898769114}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &8168211270351413936
|
||||
MeshFilter:
|
||||
@ -131,10 +136,12 @@ MeshRenderer:
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@ -159,6 +166,7 @@ MeshRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &7619140271685878370
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -190,13 +198,14 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7619140271685878370}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 1.08, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 962190737825349125}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &5674344380471455553
|
||||
MonoBehaviour:
|
||||
@ -210,11 +219,10 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 9b91ecbcc199f4492b9a91e820070131, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
clientStarted: 0
|
||||
sceneId: 0
|
||||
_assetId: 793773322
|
||||
_assetId: 1702147074
|
||||
serverOnly: 0
|
||||
visible: 0
|
||||
visibility: 0
|
||||
hasSpawned: 0
|
||||
--- !u!114 &6346220616177654294
|
||||
MonoBehaviour:
|
||||
@ -235,6 +243,8 @@ MonoBehaviour:
|
||||
syncPosition: 1
|
||||
syncRotation: 1
|
||||
syncScale: 0
|
||||
onlySyncOnChange: 1
|
||||
compressRotation: 1
|
||||
interpolatePosition: 1
|
||||
interpolateRotation: 1
|
||||
interpolateScale: 0
|
||||
@ -244,10 +254,8 @@ MonoBehaviour:
|
||||
showGizmos: 0
|
||||
showOverlay: 0
|
||||
overlayColor: {r: 0, g: 0, b: 0, a: 0.5}
|
||||
onlySyncOnChange: 1
|
||||
onlySyncOnChangeCorrectionMultiplier: 2
|
||||
rotationSensitivity: 0.01
|
||||
compressRotation: 1
|
||||
positionPrecision: 0.01
|
||||
scalePrecision: 0.01
|
||||
--- !u!114 &-903079073849018483
|
||||
@ -259,7 +267,7 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 7619140271685878370}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 22976424f775a0f4a8531e6713ff6de2, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: 71ac1e35462ffad469e77d1c2fe6c9f3, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
syncDirection: 0
|
||||
@ -304,9 +312,17 @@ CharacterController:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7619140271685878370}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 0
|
||||
serializedVersion: 2
|
||||
serializedVersion: 3
|
||||
m_Height: 2
|
||||
m_Radius: 0.5
|
||||
m_SlopeLimit: 45
|
||||
@ -322,8 +338,17 @@ CapsuleCollider:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7619140271685878370}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Radius: 0.5
|
||||
m_Height: 2
|
||||
m_Direction: 1
|
||||
@ -335,10 +360,21 @@ Rigidbody:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7619140271685878370}
|
||||
serializedVersion: 2
|
||||
serializedVersion: 4
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 1
|
||||
m_Interpolate: 0
|
||||
|
@ -25,13 +25,14 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4415124803507263412}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 3254954141432383832}
|
||||
m_Father: {fileID: 5328458565928408179}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &662729490405160656
|
||||
MeshFilter:
|
||||
@ -52,10 +53,12 @@ MeshRenderer:
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@ -80,6 +83,7 @@ MeshRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &5815001218983416211
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -105,12 +109,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5815001218983416211}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0.39999998, z: 0.5}
|
||||
m_LocalScale: {x: 0.5, y: 0.1, z: 0.2}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 9057824595171805708}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &1800893346221236401
|
||||
MeshFilter:
|
||||
@ -131,10 +136,12 @@ MeshRenderer:
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 4294967295
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@ -159,6 +166,7 @@ MeshRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &8872462076811691049
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -191,13 +199,14 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8872462076811691049}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 1.08, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 9057824595171805708}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &8537344390966522168
|
||||
MonoBehaviour:
|
||||
@ -211,11 +220,10 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 9b91ecbcc199f4492b9a91e820070131, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
clientStarted: 0
|
||||
sceneId: 0
|
||||
_assetId: 4222099193
|
||||
_assetId: 2014258290
|
||||
serverOnly: 0
|
||||
visible: 0
|
||||
visibility: 0
|
||||
hasSpawned: 0
|
||||
--- !u!114 &4357343043493134785
|
||||
MonoBehaviour:
|
||||
@ -236,6 +244,8 @@ MonoBehaviour:
|
||||
syncPosition: 1
|
||||
syncRotation: 1
|
||||
syncScale: 0
|
||||
onlySyncOnChange: 1
|
||||
compressRotation: 1
|
||||
interpolatePosition: 1
|
||||
interpolateRotation: 1
|
||||
interpolateScale: 0
|
||||
@ -245,10 +255,8 @@ MonoBehaviour:
|
||||
showGizmos: 0
|
||||
showOverlay: 0
|
||||
overlayColor: {r: 0, g: 0, b: 0, a: 0.5}
|
||||
onlySyncOnChange: 1
|
||||
onlySyncOnChangeCorrectionMultiplier: 2
|
||||
rotationSensitivity: 0.01
|
||||
compressRotation: 1
|
||||
positionPrecision: 0.01
|
||||
scalePrecision: 0.01
|
||||
--- !u!114 &-2082299755652640335
|
||||
@ -260,7 +268,7 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 8872462076811691049}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 437e9ed1a55931845bef07e2f5ef57e0, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: 71ac1e35462ffad469e77d1c2fe6c9f3, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
syncDirection: 0
|
||||
@ -305,9 +313,17 @@ CharacterController:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8872462076811691049}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 0
|
||||
serializedVersion: 2
|
||||
serializedVersion: 3
|
||||
m_Height: 2
|
||||
m_Radius: 0.5
|
||||
m_SlopeLimit: 45
|
||||
@ -323,8 +339,17 @@ CapsuleCollider:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8872462076811691049}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Radius: 0.5
|
||||
m_Height: 2
|
||||
m_Direction: 1
|
||||
@ -336,10 +361,21 @@ Rigidbody:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8872462076811691049}
|
||||
serializedVersion: 2
|
||||
serializedVersion: 4
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 0
|
||||
m_IsKinematic: 1
|
||||
m_Interpolate: 0
|
||||
|
@ -136,11 +136,10 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 9b91ecbcc199f4492b9a91e820070131, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
clientStarted: 0
|
||||
sceneId: 0
|
||||
_assetId: 1707196853
|
||||
serverOnly: 0
|
||||
visible: 0
|
||||
visibility: 0
|
||||
hasSpawned: 0
|
||||
--- !u!114 &485255742382306150
|
||||
MonoBehaviour:
|
||||
@ -161,6 +160,8 @@ MonoBehaviour:
|
||||
syncPosition: 1
|
||||
syncRotation: 1
|
||||
syncScale: 0
|
||||
onlySyncOnChange: 1
|
||||
compressRotation: 0
|
||||
interpolatePosition: 1
|
||||
interpolateRotation: 1
|
||||
interpolateScale: 0
|
||||
@ -170,10 +171,8 @@ MonoBehaviour:
|
||||
showGizmos: 0
|
||||
showOverlay: 0
|
||||
overlayColor: {r: 0, g: 0, b: 0, a: 0.5}
|
||||
onlySyncOnChange: 1
|
||||
onlySyncOnChangeCorrectionMultiplier: 2
|
||||
rotationSensitivity: 0.01
|
||||
compressRotation: 0
|
||||
positionPrecision: 0.01
|
||||
scalePrecision: 0.01
|
||||
--- !u!114 &8715117357206038899
|
||||
@ -185,7 +184,7 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1480027675339556}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 6cac48dc20f866148b44d0f9b5850761, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: 71ac1e35462ffad469e77d1c2fe6c9f3, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
syncDirection: 0
|
||||
|
@ -222,7 +222,7 @@ MonoBehaviour:
|
||||
sceneId: 0
|
||||
_assetId: 487566212
|
||||
serverOnly: 0
|
||||
visible: 0
|
||||
visibility: 0
|
||||
hasSpawned: 0
|
||||
--- !u!114 &887491563423388292
|
||||
MonoBehaviour:
|
||||
@ -243,6 +243,8 @@ MonoBehaviour:
|
||||
syncPosition: 1
|
||||
syncRotation: 1
|
||||
syncScale: 0
|
||||
onlySyncOnChange: 1
|
||||
compressRotation: 1
|
||||
interpolatePosition: 1
|
||||
interpolateRotation: 1
|
||||
interpolateScale: 0
|
||||
@ -252,8 +254,8 @@ MonoBehaviour:
|
||||
showGizmos: 0
|
||||
showOverlay: 0
|
||||
overlayColor: {r: 0, g: 0, b: 0, a: 0.5}
|
||||
onlySyncOnChange: 1
|
||||
bufferResetMultiplier: 5
|
||||
changedDetection: 1
|
||||
positionSensitivity: 0.01
|
||||
rotationSensitivity: 0.01
|
||||
scaleSensitivity: 0.01
|
||||
@ -342,7 +344,7 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 8872462076811691049}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 63e14aef4c7ed463f9d4f8ef03d98cf9, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: 71ac1e35462ffad469e77d1c2fe6c9f3, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
syncDirection: 0
|
||||
|
Loading…
Reference in New Issue
Block a user