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https://github.com/MirrorNetworking/Mirror.git
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Reset Tanks Projectile Prefab
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parent
3ace2c6eb6
commit
bf624fa917
@ -65,6 +65,7 @@ MeshRenderer:
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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@ -127,7 +128,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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sceneId: 0
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serverOnly: 0
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m_AssetId: b7dd46dbf38c643f09e206f9fa4be008
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m_AssetId:
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hasSpawned: 0
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--- !u!136 &2355290524794870353
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CapsuleCollider:
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@ -173,7 +174,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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syncMode: 0
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syncInterval: 0.1
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destroyAfter: 5
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destroyAfter: 1
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rigidBody: {fileID: 4629190479245867726}
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force: 1000
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damage: 33
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@ -217,12 +218,13 @@ Light:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 9126921595194253319}
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m_Enabled: 1
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serializedVersion: 8
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serializedVersion: 9
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m_Type: 2
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Intensity: 5
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m_Range: 2
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m_SpotAngle: 30
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m_InnerSpotAngle: 21.80208
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m_CookieSize: 10
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m_Shadows:
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m_Type: 0
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@ -232,6 +234,24 @@ Light:
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m_Bias: 0.05
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m_NormalBias: 0.4
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m_NearPlane: 0.2
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m_CullingMatrixOverride:
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e00: 1
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e01: 0
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e02: 0
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e03: 0
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e10: 0
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e11: 1
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e12: 0
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e13: 0
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e20: 0
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e21: 0
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e22: 1
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e23: 0
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e30: 0
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e31: 0
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e32: 0
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e33: 1
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m_UseCullingMatrixOverride: 0
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m_Cookie: {fileID: 0}
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m_DrawHalo: 0
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m_Flare: {fileID: 0}
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@ -239,11 +259,14 @@ Light:
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m_CullingMask:
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serializedVersion: 2
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m_Bits: 4294967295
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m_RenderingLayerMask: 1
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m_Lightmapping: 4
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m_LightShadowCasterMode: 0
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m_AreaSize: {x: 1, y: 1}
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m_BounceIntensity: 3
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m_ColorTemperature: 6570
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m_UseColorTemperature: 0
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m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
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m_UseBoundingSphereOverride: 0
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m_ShadowRadius: 0
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m_ShadowAngle: 0
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