NetworkHash128: added comment that replacing it would break everything

This commit is contained in:
vis2k 2018-10-14 16:26:51 +02:00
parent fc4803df3e
commit c16564c8fe

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@ -23,6 +23,9 @@ namespace Mirror
// never good, especially when going back and forth between original
// HLAPI and this one
// => this solution is actually very decent
// IMPORTANT: replacing NetworkHash128 with a GUID or similar would break
// all prefabs in all projects and might result in chaos when
// building a project without opening all scenes once to update.
[Serializable]
public struct NetworkHash128
{