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fix(Edgegap Plugin): fix NRE when reloading assets
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@ -164,6 +164,10 @@ public async void CreateGUI()
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protected void OnDisable()
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{
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#if UNITY_2021_3_OR_NEWER // MIRROR CHANGE: only load stylesheet in supported Unity versions, otherwise it shows errors in U2020
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// MIRROR CHANGE: sometimes this is called without having been registered, throwing NRE
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if (_debugBtn == null) return;
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// END MIRROR CHANGE
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unregisterClickEvents();
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unregisterFieldCallbacks();
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SyncObjectWithForm();
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