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naming
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@ -65,11 +65,10 @@ public class NetworkTransformHybrid2022 : NetworkBehaviour
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double lastServerBaselineTime;
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double lastClientUnreliableTime;
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// the last baseline we received for this object.
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// deltas are based on the baseline, need to make sure we don't apply on an old one.
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byte lastBaselineSent = 0;
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// last deserialized baseline
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// delta compression needs to remember 'last' to compress against.
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// this is from reliable full state serializations, not from last
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// unreliable delta since that isn't guaranteed to be delivered.
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byte lastSerializedBaselineTick = 0;
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byte lastDeserializedBaselineTick = 0;
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Vector3 lastDeserializedBaselinePosition = Vector3.zero;
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Quaternion lastDeserializedBaselineRotation = Quaternion.identity;
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@ -369,7 +368,7 @@ void UpdateServerBaseline()
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// save the last baseline's tick number.
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// included in baseline to identify which one it was on client
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// included in deltas to ensure they are on top of the correct baseline
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lastBaselineSent = (byte)Time.frameCount;
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lastSerializedBaselineTick = (byte)Time.frameCount;
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lastServerBaselineTime = NetworkTime.localTime;
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}
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}
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@ -420,7 +419,7 @@ void UpdateServerDelta()
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RpcServerToClientDeltaSync(
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// include the last reliable baseline tick#.
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// the unreliable delta is meant to go on top of it that, and no older one.
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lastBaselineSent,
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lastSerializedBaselineTick,
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// only sync what the user wants to sync
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syncPosition && positionChanged ? snapshot.position : default(Vector3?),
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syncRotation && rotationChanged ? snapshot.rotation : default(Quaternion?),
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@ -734,9 +733,9 @@ public override void OnSerialize(NetworkWriter writer, bool initialState)
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if (initialState)
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{
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// spawn message is used as first baseline. include the tick.
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lastBaselineSent = (byte)Time.frameCount;
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lastSerializedBaselineTick = (byte)Time.frameCount;
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writer.WriteByte(lastBaselineSent);
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writer.WriteByte(lastSerializedBaselineTick);
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if (syncPosition) writer.WriteVector3(target.localPosition);
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if (syncRotation) writer.WriteQuaternion(target.localRotation);
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if (syncScale) writer.WriteVector3(target.localScale);
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