diff --git a/Assets/Mirror/Runtime/Utils.cs b/Assets/Mirror/Runtime/Utils.cs index 05cf7f2be..def35f142 100644 --- a/Assets/Mirror/Runtime/Utils.cs +++ b/Assets/Mirror/Runtime/Utils.cs @@ -84,15 +84,7 @@ public static uint GetTrueRandomUInt() public static bool IsPrefab(GameObject obj) { #if UNITY_EDITOR - #if UNITY_2018_3_OR_NEWER return UnityEditor.PrefabUtility.IsPartOfPrefabAsset(obj); - #elif UNITY_2018_2_OR_NEWER - return UnityEditor.PrefabUtility.GetCorrespondingObjectFromSource(obj) == null && - UnityEditor.PrefabUtility.GetPrefabObject(obj) != null; - #else - return UnityEditor.PrefabUtility.GetPrefabParent(obj) == null && - UnityEditor.PrefabUtility.GetPrefabObject(obj) != null; - #endif #else return false; #endif