mirror of
https://github.com/MirrorNetworking/Mirror.git
synced 2024-11-17 18:40:33 +00:00
Benchmark: no AOI, no vsync
This commit is contained in:
parent
e805e96f23
commit
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@ -43,7 +43,7 @@ RenderSettings:
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--- !u!157 &3
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LightmapSettings:
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serializedVersion: 12
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m_GIWorkflowMode: 1
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m_GISettings:
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serializedVersion: 2
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@ -98,7 +98,8 @@ LightmapSettings:
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m_TrainingDataDestination: TrainingData
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m_LightProbeSampleCountMultiplier: 4
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m_LightingDataAsset: {fileID: 0}
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m_UseShadowmask: 1
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m_LightingSettings: {fileID: 4890085278179872738, guid: ea1632539e02f4273a77131bdc23f674,
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type: 2}
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--- !u!196 &4
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NavMeshSettings:
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serializedVersion: 2
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@ -118,6 +119,8 @@ NavMeshSettings:
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manualTileSize: 0
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tileSize: 256
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accuratePlacement: 0
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maxJobWorkers: 0
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preserveTilesOutsideBounds: 0
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debug:
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m_Flags: 0
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m_NavMeshData: {fileID: 23800000, guid: 0bc607fa2e315482ebe98797e844e11f, type: 2}
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@ -210,6 +213,7 @@ Transform:
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m_LocalRotation: {x: 0.38268343, y: 0, z: 0, w: 0.92387956}
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m_LocalPosition: {x: 0, y: 50, z: -80}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Father: {fileID: 0}
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@ -255,6 +259,7 @@ Transform:
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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@ -283,7 +288,6 @@ GameObject:
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- component: {fileID: 1282001519}
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- component: {fileID: 1282001521}
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- component: {fileID: 1282001522}
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- component: {fileID: 1282001523}
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@ -302,6 +306,7 @@ Transform:
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Father: {fileID: 0}
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m_RootOrder: 2
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@ -337,8 +342,6 @@ MonoBehaviour:
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headlessStartMode: 1
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editorAutoStart: 0
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sendRate: 30
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autoStartServerBuild: 0
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autoConnectClientBuild: 0
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offlineScene:
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onlineScene:
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offlineSceneLoadDelay: 0
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@ -371,7 +374,7 @@ MonoBehaviour:
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timeInterpolationGui: 1
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spawnPrefab: {fileID: 449802645721213856, guid: 30b8f251d03d84284b70601e691d474f,
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type: 3}
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spawnAmount: 1000
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spawnAmount: 10000
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interleave: 1
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--- !u!114 &1282001521
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MonoBehaviour:
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@ -402,22 +405,6 @@ MonoBehaviour:
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debugLog: 0
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statisticsGUI: 0
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statisticsLog: 0
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--- !u!114 &1282001522
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1282001517}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 39adc6e09d5544ed955a50ce8600355a, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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visRange: 30
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rebuildInterval: 1
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checkMethod: 0
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showSlider: 1
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--- !u!114 &1282001523
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -522,6 +509,7 @@ Light:
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m_UseColorTemperature: 0
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m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
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m_UseBoundingSphereOverride: 0
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m_UseViewFrustumForShadowCasterCull: 1
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m_ShadowRadius: 0
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m_ShadowAngle: 0
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--- !u!4 &2054208276
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@ -534,6 +522,7 @@ Transform:
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m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 1
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@ -45,6 +45,7 @@ void SpawnAll()
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public override void OnStartServer()
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{
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Camera.main.enabled = false;
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base.OnStartServer();
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SpawnAll();
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}
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@ -582,7 +582,7 @@ PlayerSettings:
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webGLPowerPreference: 2
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scriptingDefineSymbols:
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Server: MIRROR;MIRROR_70_OR_NEWER;MIRROR_71_OR_NEWER;MIRROR_73_OR_NEWER;MIRROR_78_OR_NEWER;MIRROR_79_OR_NEWER;MIRROR_81_OR_NEWER;MIRROR_82_OR_NEWER;MIRROR_83_OR_NEWER;MIRROR_84_OR_NEWER;MIRROR_85_OR_NEWER
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Standalone: MIRROR;MIRROR_70_OR_NEWER;MIRROR_71_OR_NEWER;MIRROR_73_OR_NEWER;MIRROR_78_OR_NEWER;MIRROR_79_OR_NEWER;MIRROR_81_OR_NEWER;MIRROR_82_OR_NEWER;MIRROR_83_OR_NEWER;MIRROR_84_OR_NEWER;MIRROR_85_OR_NEWER;MIRROR_86_OR_NEWER;MIRROR_89_OR_NEWER;MIRROR_90_OR_NEWER;EDGEGAP_PLUGIN_SERVERS
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Standalone: MIRROR;MIRROR_70_OR_NEWER;MIRROR_71_OR_NEWER;MIRROR_73_OR_NEWER;MIRROR_78_OR_NEWER;MIRROR_79_OR_NEWER;MIRROR_81_OR_NEWER;MIRROR_82_OR_NEWER;MIRROR_83_OR_NEWER;MIRROR_84_OR_NEWER;MIRROR_85_OR_NEWER;MIRROR_86_OR_NEWER;MIRROR_89_OR_NEWER;MIRROR_90_OR_NEWER;EDGEGAP_PLUGIN_SERVERS;MIRROR_93_OR_NEWER
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WebGL: MIRROR;MIRROR_70_OR_NEWER;MIRROR_71_OR_NEWER;MIRROR_73_OR_NEWER;MIRROR_78_OR_NEWER;MIRROR_79_OR_NEWER;MIRROR_81_OR_NEWER;MIRROR_82_OR_NEWER;MIRROR_83_OR_NEWER;MIRROR_84_OR_NEWER;MIRROR_85_OR_NEWER
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additionalCompilerArguments: {}
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platformArchitecture: {}
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@ -4,7 +4,7 @@
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QualitySettings:
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m_ObjectHideFlags: 0
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serializedVersion: 5
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m_CurrentQuality: 0
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m_QualitySettings:
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- serializedVersion: 2
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name: Very Low
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@ -18,7 +18,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 0
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blendWeights: 1
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skinWeights: 1
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textureQuality: 1
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anisotropicTextures: 0
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@ -27,6 +27,7 @@ QualitySettings:
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realtimeGICPUUsage: 25
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lodBias: 0.3
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@ -40,6 +41,7 @@ QualitySettings:
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asyncUploadBufferSize: 4
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 0}
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: Low
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@ -53,7 +55,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 0
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blendWeights: 2
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skinWeights: 2
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textureQuality: 0
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anisotropicTextures: 0
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antiAliasing: 0
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@ -62,6 +64,7 @@ QualitySettings:
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realtimeReflectionProbes: 0
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billboardsFaceCameraPosition: 0
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vSyncCount: 0
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realtimeGICPUUsage: 25
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lodBias: 0.4
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@ -75,6 +78,7 @@ QualitySettings:
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asyncUploadBufferSize: 4
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 0}
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: Medium
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@ -88,7 +92,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 0
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blendWeights: 2
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textureQuality: 0
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anisotropicTextures: 1
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antiAliasing: 0
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@ -97,6 +101,7 @@ QualitySettings:
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realtimeReflectionProbes: 0
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billboardsFaceCameraPosition: 0
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vSyncCount: 1
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realtimeGICPUUsage: 25
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lodBias: 0.7
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@ -110,6 +115,7 @@ QualitySettings:
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asyncUploadBufferSize: 4
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 0}
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: High
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@ -123,7 +129,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 1
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blendWeights: 2
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skinWeights: 2
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textureQuality: 0
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anisotropicTextures: 1
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antiAliasing: 0
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@ -132,6 +138,7 @@ QualitySettings:
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realtimeReflectionProbes: 1
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billboardsFaceCameraPosition: 1
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vSyncCount: 1
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realtimeGICPUUsage: 50
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lodBias: 1
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maximumLODLevel: 0
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streamingMipmapsActive: 0
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@ -145,6 +152,7 @@ QualitySettings:
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asyncUploadBufferSize: 4
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 0}
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: Very High
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@ -158,7 +166,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 1
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blendWeights: 4
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skinWeights: 4
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textureQuality: 0
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anisotropicTextures: 2
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antiAliasing: 2
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@ -167,6 +175,7 @@ QualitySettings:
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realtimeReflectionProbes: 1
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billboardsFaceCameraPosition: 1
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vSyncCount: 1
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realtimeGICPUUsage: 50
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lodBias: 1.5
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maximumLODLevel: 0
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streamingMipmapsActive: 0
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@ -180,6 +189,7 @@ QualitySettings:
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asyncUploadBufferSize: 4
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 0}
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excludedTargetPlatforms: []
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- serializedVersion: 2
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name: Ultra
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@ -193,7 +203,7 @@ QualitySettings:
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 1
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anisotropicTextures: 2
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@ -202,6 +212,7 @@ QualitySettings:
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realtimeReflectionProbes: 1
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realtimeGICPUUsage: 100
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lodBias: 2
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@ -215,6 +226,7 @@ QualitySettings:
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customRenderPipeline: {fileID: 0}
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excludedTargetPlatforms: []
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m_PerPlatformDefaultQuality:
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Android: 2
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@ -223,7 +235,8 @@ QualitySettings:
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PS4: 5
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PSM: 5
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PSP2: 2
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Standalone: 3
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Server: 0
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Standalone: 0
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Tizen: 2
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WebGL: 3
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WiiU: 5
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