chore(NetworkManager): Clarified SendRate Tooltip

This commit is contained in:
MrGadget 2024-03-28 11:21:12 -04:00
parent 0c2321aca6
commit c439bf80e8

View File

@ -38,7 +38,7 @@ public class NetworkManager : MonoBehaviour
public bool editorAutoStart; public bool editorAutoStart;
/// <summary>Server Update frequency, per second. Use around 60Hz for fast paced games like Counter-Strike to minimize latency. Use around 30Hz for games like WoW to minimize computations. Use around 1-10Hz for slow paced games like EVE.</summary> /// <summary>Server Update frequency, per second. Use around 60Hz for fast paced games like Counter-Strike to minimize latency. Use around 30Hz for games like WoW to minimize computations. Use around 1-10Hz for slow paced games like EVE.</summary>
[Tooltip("Server & Client send rate per second. Use 60-100Hz for fast paced games like Counter-Strike to minimize latency. Use around 30Hz for games like WoW to minimize computations. Use around 1-10Hz for slow paced games like EVE.")] [Tooltip("Server / Headless Client send rate per second.\nUse 60-100Hz for fast paced games like Counter-Strike to minimize latency.\nUse around 30Hz for games like WoW to minimize computations.\nUse around 1-10Hz for slow paced games like EVE.")]
[FormerlySerializedAs("serverTickRate")] [FormerlySerializedAs("serverTickRate")]
public int sendRate = 60; public int sendRate = 60;