mirror of
https://github.com/MirrorNetworking/Mirror.git
synced 2024-11-18 02:50:32 +00:00
feat: ThreadedEncryptionTransport
This commit is contained in:
parent
7ebbaa0319
commit
c5824f39e1
@ -77,5 +77,8 @@ public override void OnInspectorGUI()
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serializedObject.ApplyModifiedProperties();
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}
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[CustomEditor(typeof(ThreadedEncryptionTransport), true)]
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class EncryptionThreadedTransportInspector : EncryptionTransportInspector {}
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}
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}
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@ -1,6 +1,7 @@
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using System;
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using System.Security.Cryptography;
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using System.Text;
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using System.Threading;
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using Mirror.BouncyCastle.Crypto;
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using Mirror.BouncyCastle.Crypto.Agreement;
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using Mirror.BouncyCastle.Crypto.Digests;
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@ -48,20 +49,19 @@ public class EncryptedConnection
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// Set up a global cipher instance, it is initialised/reset before use
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// (AesFastEngine used to exist, but was removed due to side channel issues)
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// use AesUtilities.CreateEngine here as it'll pick the hardware accelerated one if available (which is will not be unless on .net core)
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static readonly GcmBlockCipher Cipher = new GcmBlockCipher(AesUtilities.CreateEngine());
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static readonly ThreadLocal<GcmBlockCipher> Cipher = new ThreadLocal<GcmBlockCipher>(() => new GcmBlockCipher(AesUtilities.CreateEngine()));
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// Set up a global HKDF with a SHA-256 digest
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static readonly HkdfBytesGenerator Hkdf = new HkdfBytesGenerator(new Sha256Digest());
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static readonly ThreadLocal<HkdfBytesGenerator> Hkdf = new ThreadLocal<HkdfBytesGenerator>(() => new HkdfBytesGenerator(new Sha256Digest()));
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// Global byte array to store nonce sent by the remote side, they're used immediately after
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static readonly byte[] ReceiveNonce = new byte[NonceSize];
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static readonly ThreadLocal<byte[]> ReceiveNonce = new ThreadLocal<byte[]>(() => new byte[NonceSize]);
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// Buffer for the remote salt, as bouncycastle needs to take a byte[] *rolls eyes*
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static readonly byte[] TMPRemoteSaltBuffer = new byte[HkdfSaltSize];
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static readonly ThreadLocal<byte[]> TMPRemoteSaltBuffer = new ThreadLocal<byte[]>(() => new byte[HkdfSaltSize]);
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// buffer for encrypt/decrypt operations, resized larger as needed
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// this is also the buffer that will be returned to mirror via ArraySegment
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// so any thread safety concerns would need to take extra care here
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static byte[] TMPCryptBuffer = new byte[2048];
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static ThreadLocal<byte[]> TMPCryptBuffer = new ThreadLocal<byte[]>(() => new byte[2048]);
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// packet headers
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enum OpCodes : byte
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@ -189,7 +189,7 @@ public void OnReceiveRaw(ArraySegment<byte> data, int channel)
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}
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ArraySegment<byte> ciphertext = reader.ReadBytesSegment(reader.Remaining - NonceSize);
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reader.ReadBytes(ReceiveNonce, NonceSize);
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reader.ReadBytes(ReceiveNonce.Value, NonceSize);
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Profiler.BeginSample("EncryptedConnection.Decrypt");
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ArraySegment<byte> plaintext = Decrypt(ciphertext);
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@ -233,8 +233,8 @@ public void OnReceiveRaw(ArraySegment<byte> data, int channel)
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state = State.WaitingHandshakeReply;
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ResetTimeouts();
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reader.ReadBytes(TMPRemoteSaltBuffer, HkdfSaltSize);
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CompleteExchange(reader.ReadBytesSegment(reader.Remaining), TMPRemoteSaltBuffer);
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reader.ReadBytes(TMPRemoteSaltBuffer.Value, HkdfSaltSize);
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CompleteExchange(reader.ReadBytesSegment(reader.Remaining), TMPRemoteSaltBuffer.Value);
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SendHandshakeFin();
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break;
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case OpCodes.HandshakeFin:
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@ -307,25 +307,28 @@ ArraySegment<byte> Encrypt(ArraySegment<byte> plaintext)
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// Need to make the nonce unique again before encrypting another message
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UpdateNonce();
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// Re-initialize the cipher with our cached parameters
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Cipher.Init(true, cipherParametersEncrypt);
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Cipher.Value.Init(true, cipherParametersEncrypt);
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// Calculate the expected output size, this should always be input size + mac size
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int outSize = Cipher.GetOutputSize(plaintext.Count);
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int outSize = Cipher.Value.GetOutputSize(plaintext.Count);
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#if UNITY_EDITOR
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// expecting the outSize to be input size + MacSize
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if (outSize != plaintext.Count + MacSizeBytes)
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throw new Exception($"Encrypt: Unexpected output size (Expected {plaintext.Count + MacSizeBytes}, got {outSize}");
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#endif
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// Resize the static buffer to fit
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EnsureSize(ref TMPCryptBuffer, outSize);
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byte[] cryptBuffer = TMPCryptBuffer.Value;
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EnsureSize(ref cryptBuffer, outSize);
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TMPCryptBuffer.Value = cryptBuffer;
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int resultLen;
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try
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{
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// Run the plain text through the cipher, ProcessBytes will only process full blocks
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resultLen =
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Cipher.ProcessBytes(plaintext.Array, plaintext.Offset, plaintext.Count, TMPCryptBuffer, 0);
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Cipher.Value.ProcessBytes(plaintext.Array, plaintext.Offset, plaintext.Count, cryptBuffer, 0);
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// Then run any potentially remaining partial blocks through with DoFinal (and calculate the mac)
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resultLen += Cipher.DoFinal(TMPCryptBuffer, resultLen);
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resultLen += Cipher.Value.DoFinal(cryptBuffer, resultLen);
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}
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// catch all Exception's since BouncyCastle is fairly noisy with both standard and their own exception types
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//
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@ -339,7 +342,7 @@ ArraySegment<byte> Encrypt(ArraySegment<byte> plaintext)
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if (resultLen != outSize)
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throw new Exception($"Encrypt: resultLen did not match outSize (expected {outSize}, got {resultLen})");
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#endif
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return new ArraySegment<byte>(TMPCryptBuffer, 0, resultLen);
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return new ArraySegment<byte>(cryptBuffer, 0, resultLen);
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}
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ArraySegment<byte> Decrypt(ArraySegment<byte> ciphertext)
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@ -351,25 +354,28 @@ ArraySegment<byte> Decrypt(ArraySegment<byte> ciphertext)
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return new ArraySegment<byte>();
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}
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// Re-initialize the cipher with our cached parameters
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Cipher.Init(false, cipherParametersDecrypt);
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Cipher.Value.Init(false, cipherParametersDecrypt);
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// Calculate the expected output size, this should always be input size - mac size
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int outSize = Cipher.GetOutputSize(ciphertext.Count);
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int outSize = Cipher.Value.GetOutputSize(ciphertext.Count);
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#if UNITY_EDITOR
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// expecting the outSize to be input size - MacSize
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if (outSize != ciphertext.Count - MacSizeBytes)
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throw new Exception($"Decrypt: Unexpected output size (Expected {ciphertext.Count - MacSizeBytes}, got {outSize}");
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#endif
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// Resize the static buffer to fit
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EnsureSize(ref TMPCryptBuffer, outSize);
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byte[] cryptBuffer = TMPCryptBuffer.Value;
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EnsureSize(ref cryptBuffer, outSize);
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TMPCryptBuffer.Value = cryptBuffer;
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int resultLen;
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try
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{
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// Run the ciphertext through the cipher, ProcessBytes will only process full blocks
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resultLen =
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Cipher.ProcessBytes(ciphertext.Array, ciphertext.Offset, ciphertext.Count, TMPCryptBuffer, 0);
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Cipher.Value.ProcessBytes(ciphertext.Array, ciphertext.Offset, ciphertext.Count, cryptBuffer, 0);
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// Then run any potentially remaining partial blocks through with DoFinal (and calculate/check the mac)
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resultLen += Cipher.DoFinal(TMPCryptBuffer, resultLen);
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resultLen += Cipher.Value.DoFinal(cryptBuffer, resultLen);
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}
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// catch all Exception's since BouncyCastle is fairly noisy with both standard and their own exception types
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catch (Exception e)
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@ -382,7 +388,7 @@ ArraySegment<byte> Decrypt(ArraySegment<byte> ciphertext)
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if (resultLen != outSize)
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throw new Exception($"Decrypt: resultLen did not match outSize (expected {outSize}, got {resultLen})");
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#endif
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return new ArraySegment<byte>(TMPCryptBuffer, 0, resultLen);
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return new ArraySegment<byte>(cryptBuffer, 0, resultLen);
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}
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void UpdateNonce()
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@ -477,13 +483,13 @@ void CompleteExchange(ArraySegment<byte> remotePubKeyRaw, byte[] salt)
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return;
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}
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Hkdf.Init(new HkdfParameters(sharedSecret, salt, HkdfInfo));
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Hkdf.Value.Init(new HkdfParameters(sharedSecret, salt, HkdfInfo));
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// Allocate a buffer for the output key
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byte[] keyRaw = new byte[KeyLength];
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// Generate the output keying material
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Hkdf.GenerateBytes(keyRaw, 0, keyRaw.Length);
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Hkdf.Value.GenerateBytes(keyRaw, 0, keyRaw.Length);
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KeyParameter key = new KeyParameter(keyRaw);
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@ -493,7 +499,7 @@ void CompleteExchange(ArraySegment<byte> remotePubKeyRaw, byte[] salt)
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// we pass in the nonce array once (as it's stored by reference) so we can cache the AeadParameters instance
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// instead of creating a new one each encrypt/decrypt
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cipherParametersEncrypt = new AeadParameters(key, MacSizeBits, nonce);
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cipherParametersDecrypt = new AeadParameters(key, MacSizeBits, ReceiveNonce);
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cipherParametersDecrypt = new AeadParameters(key, MacSizeBits, ReceiveNonce.Value);
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}
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/**
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@ -0,0 +1,314 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Net;
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using Mirror.BouncyCastle.Crypto;
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using UnityEngine;
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using UnityEngine.Profiling;
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using UnityEngine.Serialization;
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using Debug = UnityEngine.Debug;
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namespace Mirror.Transports.Encryption
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{
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[HelpURL("https://mirror-networking.gitbook.io/docs/manual/transports/encryption-transport")]
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public class ThreadedEncryptionTransport : ThreadedTransport, PortTransport
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{
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public override bool IsEncrypted => true;
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public override string EncryptionCipher => "AES256-GCM";
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[FormerlySerializedAs("inner")]
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public ThreadedTransport Inner;
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public ushort Port
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{
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get
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{
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if (Inner is PortTransport portTransport)
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return portTransport.Port;
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Debug.LogError($"ThreadedEncryptionTransport can't get Port because {Inner} is not a PortTransport");
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return 0;
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}
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set
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{
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if (Inner is PortTransport portTransport)
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{
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portTransport.Port = value;
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return;
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}
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Debug.LogError($"ThreadedEncryptionTransport can't set Port because {Inner} is not a PortTransport");
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}
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}
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public enum ValidationMode
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{
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Off,
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List,
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Callback
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}
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[FormerlySerializedAs("clientValidateServerPubKey")]
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public ValidationMode ClientValidateServerPubKey;
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[FormerlySerializedAs("clientTrustedPubKeySignatures")]
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[Tooltip("List of public key fingerprints the client will accept")]
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public string[] ClientTrustedPubKeySignatures;
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/// <summary>
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/// Called when a client connects to a server
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/// ATTENTION: NOT THREAD SAFE.
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/// This will be called on the worker thread.
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/// </summary>
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public Func<PubKeyInfo, bool> OnClientValidateServerPubKey;
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[FormerlySerializedAs("serverLoadKeyPairFromFile")]
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public bool ServerLoadKeyPairFromFile;
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[FormerlySerializedAs("serverKeypairPath")]
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public string ServerKeypairPath = "./server-keys.json";
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EncryptedConnection client;
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readonly Dictionary<int, EncryptedConnection> serverConnections = new Dictionary<int, EncryptedConnection>();
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readonly List<EncryptedConnection> serverPendingConnections =
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new List<EncryptedConnection>();
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EncryptionCredentials credentials;
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public string EncryptionPublicKeyFingerprint => credentials?.PublicKeyFingerprint;
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public byte[] EncryptionPublicKey => credentials?.PublicKeySerialized;
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// Used for threaded time keeping as unitys Time.time is not thread safe
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Stopwatch stopwatch = Stopwatch.StartNew();
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void ServerRemoveFromPending(EncryptedConnection con)
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{
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for (int i = 0; i < serverPendingConnections.Count; i++)
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if (serverPendingConnections[i] == con)
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{
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// remove by swapping with last
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int lastIndex = serverPendingConnections.Count - 1;
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serverPendingConnections[i] = serverPendingConnections[lastIndex];
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serverPendingConnections.RemoveAt(lastIndex);
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break;
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}
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}
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void HandleInnerServerDisconnected(int connId)
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{
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if (serverConnections.TryGetValue(connId, out EncryptedConnection con))
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{
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ServerRemoveFromPending(con);
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serverConnections.Remove(connId);
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}
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OnThreadedServerDisconnected(connId);
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}
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void HandleInnerServerError(int connId, TransportError type, string msg) => OnThreadedServerError(connId, type, $"inner: {msg}");
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void HandleInnerServerDataReceived(int connId, ArraySegment<byte> data, int channel)
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{
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if (serverConnections.TryGetValue(connId, out EncryptedConnection c))
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c.OnReceiveRaw(data, channel);
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}
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void HandleInnerServerConnected(int connId) => HandleInnerServerConnected(connId, Inner.ServerGetClientAddress(connId));
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void HandleInnerServerConnected(int connId, string clientRemoteAddress)
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{
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Debug.Log($"[ThreadedEncryptionTransport] New connection #{connId} from {clientRemoteAddress}");
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EncryptedConnection ec = null;
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ec = new EncryptedConnection(
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credentials,
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false,
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(segment, channel) => Inner.ServerSend(connId, segment, channel),
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(segment, channel) => OnThreadedServerReceive(connId, segment, channel),
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() =>
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{
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Debug.Log($"[ThreadedEncryptionTransport] Connection #{connId} is ready");
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// ReSharper disable once AccessToModifiedClosure
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ServerRemoveFromPending(ec);
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OnThreadedServerConnected(connId, new IPEndPoint(IPAddress.Parse(clientRemoteAddress), 0));
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},
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(type, msg) =>
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{
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OnThreadedServerError(connId, type, msg);
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ServerDisconnect(connId);
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});
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serverConnections.Add(connId, ec);
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serverPendingConnections.Add(ec);
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}
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void HandleInnerClientDisconnected()
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{
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client = null;
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OnThreadedClientDisconnected();
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}
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void HandleInnerClientError(TransportError arg1, string arg2) => OnThreadedClientError(arg1, $"inner: {arg2}");
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void HandleInnerClientDataReceived(ArraySegment<byte> data, int channel) => client?.OnReceiveRaw(data, channel);
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void HandleInnerClientConnected() =>
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client = new EncryptedConnection(
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credentials,
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true,
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(segment, channel) => Inner.ClientSend(segment, channel),
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(segment, channel) => OnThreadedClientReceive(segment, channel),
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() =>
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{
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OnThreadedClientConnected();
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},
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(type, msg) =>
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{
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OnThreadedClientError(type, msg);
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ClientDisconnect();
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},
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HandleClientValidateServerPubKey);
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bool HandleClientValidateServerPubKey(PubKeyInfo pubKeyInfo)
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{
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switch (ClientValidateServerPubKey)
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{
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case ValidationMode.Off:
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return true;
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case ValidationMode.List:
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return Array.IndexOf(ClientTrustedPubKeySignatures, pubKeyInfo.Fingerprint) >= 0;
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case ValidationMode.Callback:
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return OnClientValidateServerPubKey(pubKeyInfo);
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default:
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throw new ArgumentOutOfRangeException();
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}
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}
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protected override void Awake()
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{
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base.Awake();
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// check if encryption via hardware acceleration is supported.
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// this can be useful to know for low end devices.
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//
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// hardware acceleration requires netcoreapp3.0 or later:
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// https://github.com/bcgit/bc-csharp/blob/449940429c57686a6fcf6bfbb4d368dec19d906e/crypto/src/crypto/AesUtilities.cs#L18
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// because AesEngine_x86 requires System.Runtime.Intrinsics.X86:
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// https://github.com/bcgit/bc-csharp/blob/449940429c57686a6fcf6bfbb4d368dec19d906e/crypto/src/crypto/engines/AesEngine_X86.cs
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// which Unity does not support yet.
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Debug.Log($"ThreadedEncryptionTransport: IsHardwareAccelerated={AesUtilities.IsHardwareAccelerated}");
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}
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public override bool Available() => Inner.Available();
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protected override void ThreadedClientConnect(string address)
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{
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switch (ClientValidateServerPubKey)
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{
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case ValidationMode.Off:
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break;
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case ValidationMode.List:
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if (ClientTrustedPubKeySignatures == null || ClientTrustedPubKeySignatures.Length == 0)
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{
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OnThreadedClientError(TransportError.Unexpected, "Validate Server Public Key is set to List, but the clientTrustedPubKeySignatures list is empty.");
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return;
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}
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break;
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case ValidationMode.Callback:
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if (OnClientValidateServerPubKey == null)
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{
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OnThreadedClientError(TransportError.Unexpected, "Validate Server Public Key is set to Callback, but the onClientValidateServerPubKey handler is not set");
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return;
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}
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break;
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default:
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throw new ArgumentOutOfRangeException();
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}
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credentials = EncryptionCredentials.Generate();
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Inner.OnClientConnected = HandleInnerClientConnected;
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Inner.OnClientDataReceived = HandleInnerClientDataReceived;
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Inner.OnClientDataSent = (bytes, channel) => OnThreadedClientSend(bytes, channel);
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Inner.OnClientError = HandleInnerClientError;
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Inner.OnClientDisconnected = HandleInnerClientDisconnected;
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Inner.ClientConnect(address);
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}
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protected override void ThreadedClientConnect(Uri address) => Inner.ClientConnect(address);
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protected override void ThreadedClientSend(ArraySegment<byte> segment, int channelId) =>
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client?.Send(segment, channelId);
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protected override void ThreadedClientDisconnect() => Inner.ClientDisconnect();
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protected override void ThreadedServerStart()
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{
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if (ServerLoadKeyPairFromFile)
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credentials = EncryptionCredentials.LoadFromFile(ServerKeypairPath);
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else
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credentials = EncryptionCredentials.Generate();
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#pragma warning disable CS0618 // Type or member is obsolete
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Inner.OnServerConnected = HandleInnerServerConnected;
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#pragma warning restore CS0618 // Type or member is obsolete
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Inner.OnServerConnectedWithAddress = HandleInnerServerConnected;
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Inner.OnServerDataReceived = HandleInnerServerDataReceived;
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Inner.OnServerDataSent = (connId, bytes, channel) => OnThreadedServerSend(connId, bytes, channel);
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Inner.OnServerError = HandleInnerServerError;
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Inner.OnServerDisconnected = HandleInnerServerDisconnected;
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Inner.ServerStart();
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}
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protected override void ThreadedServerSend(int connectionId, ArraySegment<byte> segment, int channelId)
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{
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if (serverConnections.TryGetValue(connectionId, out EncryptedConnection connection) && connection.IsReady)
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connection.Send(segment, channelId);
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}
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protected override void ThreadedServerDisconnect(int connectionId) =>
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// cleanup is done via inners disconnect event
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Inner.ServerDisconnect(connectionId);
|
||||
|
||||
protected override void ThreadedClientEarlyUpdate() {}
|
||||
|
||||
protected override void ThreadedServerStop() => Inner.ServerStop();
|
||||
|
||||
public override Uri ServerUri() => Inner.ServerUri();
|
||||
|
||||
public override int GetMaxPacketSize(int channelId = Channels.Reliable) =>
|
||||
Inner.GetMaxPacketSize(channelId) - EncryptedConnection.Overhead;
|
||||
|
||||
protected override void ThreadedShutdown() => Inner.Shutdown();
|
||||
|
||||
public override void ClientEarlyUpdate()
|
||||
{
|
||||
base.ClientEarlyUpdate();
|
||||
Inner.ClientEarlyUpdate();
|
||||
}
|
||||
|
||||
public override void ClientLateUpdate()
|
||||
{
|
||||
base.ClientLateUpdate();
|
||||
Inner.ClientLateUpdate();
|
||||
}
|
||||
|
||||
protected override void ThreadedClientLateUpdate()
|
||||
{
|
||||
Profiler.BeginSample("ThreadedEncryptionTransport.ServerLateUpdate");
|
||||
client?.TickNonReady(stopwatch.Elapsed.TotalSeconds);
|
||||
Profiler.EndSample();
|
||||
}
|
||||
|
||||
protected override void ThreadedServerEarlyUpdate() {}
|
||||
|
||||
public override void ServerEarlyUpdate()
|
||||
{
|
||||
base.ServerEarlyUpdate();
|
||||
Inner.ServerEarlyUpdate();
|
||||
}
|
||||
|
||||
public override void ServerLateUpdate()
|
||||
{
|
||||
base.ServerLateUpdate();
|
||||
Inner.ServerLateUpdate();
|
||||
}
|
||||
|
||||
protected override void ThreadedServerLateUpdate()
|
||||
{
|
||||
Profiler.BeginSample("ThreadedEncryptionTransport.ServerLateUpdate");
|
||||
// Reverse iteration as entries can be removed while updating
|
||||
for (int i = serverPendingConnections.Count - 1; i >= 0; i--)
|
||||
serverPendingConnections[i].TickNonReady(stopwatch.Elapsed.TotalSeconds);
|
||||
Profiler.EndSample();
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5d3e310924fb49c195391b9699f20809
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {fileID: 2800000, guid: 7453abfe9e8b2c04a8a47eb536fe21eb, type: 3}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Reference in New Issue
Block a user