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Remove redundant initialization
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@ -32,7 +32,7 @@ struct PendingPlayer
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[FormerlySerializedAs("m_PendingPlayers")] List<PendingPlayer> pendingPlayers = new List<PendingPlayer>();
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List<NetworkLobbyPlayer> lobbySlots = new List<NetworkLobbyPlayer>();
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public bool allPlayersReady = false;
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public bool allPlayersReady;
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public override void OnValidate()
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{
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