Remove redundant initialization

This commit is contained in:
Paul Pacheco 2019-02-22 18:39:36 -06:00
parent 3755b6bbf0
commit c7e22d583c

View File

@ -32,7 +32,7 @@ struct PendingPlayer
[FormerlySerializedAs("m_PendingPlayers")] List<PendingPlayer> pendingPlayers = new List<PendingPlayer>();
List<NetworkLobbyPlayer> lobbySlots = new List<NetworkLobbyPlayer>();
public bool allPlayersReady = false;
public bool allPlayersReady;
public override void OnValidate()
{