From caab56d2fb8a0f45a384447531ee73f2c90ce124 Mon Sep 17 00:00:00 2001 From: Chris Langsenkamp Date: Sun, 23 Feb 2020 11:38:30 -0500 Subject: [PATCH] docs: Updated ChangeLog --- doc/General/ChangeLog.md | 1 + 1 file changed, 1 insertion(+) diff --git a/doc/General/ChangeLog.md b/doc/General/ChangeLog.md index 408d0f5e7..55c4e3e79 100644 --- a/doc/General/ChangeLog.md +++ b/doc/General/ChangeLog.md @@ -16,6 +16,7 @@ Mirror uses semantic versioning, and the versions shown here are those that were - Fixed: NetworkAnimator and NetworkTransform now correctly check for client authority in their respective Command methods. - Fixed: Network Room Manager Script Template had a virtual method instead of an override. - Fixed: NetworkServer's calls to NetworkConnectionToClient.Send now includes the channelId parameter that was missing. +- Changed: StartHost in Network Manager is no longer a virtual method (and shoudn't have been). Override OnStartHost instead. - Changed: NetworkRoomManager's OnRoomServerSceneLoadedForPlayer now includes NetworkConnection parameter - Changed: NetworkSceneChecker now works from OnEnable instead of Awake, and uses Scene instead of scene name. - Changed: Renamed NeworkWriter.Write to WriteMessage for consistency.