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style: naming conventions
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@ -60,11 +60,11 @@ public Styles()
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}
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}
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List<NetworkIdentityInfo> m_Info;
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List<NetworkIdentityInfo> info;
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List<NetworkBehaviourInfo> m_Behaviours;
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NetworkIdentity m_Identity;
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GUIContent m_Title;
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Styles m_Styles = new Styles();
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NetworkIdentity identity;
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GUIContent title;
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Styles styles = new Styles();
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public override void Initialize(UnityObject[] targets)
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{
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@ -74,16 +74,16 @@ public override void Initialize(UnityObject[] targets)
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public override GUIContent GetPreviewTitle()
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{
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if (m_Title == null)
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if (title == null)
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{
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m_Title = new GUIContent("Network Information");
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title = new GUIContent("Network Information");
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}
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return m_Title;
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return title;
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}
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public override bool HasPreviewGUI()
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{
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return m_Info != null && m_Info.Count > 0;
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return info != null && info.Count > 0;
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}
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public override void OnPreviewGUI(Rect r, GUIStyle background)
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@ -91,11 +91,11 @@ public override void OnPreviewGUI(Rect r, GUIStyle background)
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if (Event.current.type != EventType.Repaint)
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return;
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if (m_Info == null || m_Info.Count == 0)
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if (info == null || info.Count == 0)
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return;
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if (m_Styles == null)
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m_Styles = new Styles();
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if (styles == null)
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styles = new Styles();
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// Get required label size for the names of the information values we're going to show
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// There are two columns, one with label for the name of the info and the next for the value
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@ -113,10 +113,10 @@ public override void OnPreviewGUI(Rect r, GUIStyle background)
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Rect labelRect = new Rect(initialX, initialY, maxNameLabelSize.x, maxNameLabelSize.y);
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Rect idLabelRect = new Rect(maxNameLabelSize.x, initialY, maxValueLabelSize.x, maxValueLabelSize.y);
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foreach (NetworkIdentityInfo info in m_Info)
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foreach (NetworkIdentityInfo info in info)
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{
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GUI.Label(labelRect, info.name, m_Styles.labelStyle);
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GUI.Label(idLabelRect, info.value, m_Styles.componentName);
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GUI.Label(labelRect, info.name, styles.labelStyle);
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GUI.Label(idLabelRect, info.value, styles.componentName);
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labelRect.y += labelRect.height;
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labelRect.x = initialX;
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idLabelRect.y += idLabelRect.height;
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@ -129,7 +129,7 @@ public override void OnPreviewGUI(Rect r, GUIStyle background)
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Vector2 maxBehaviourLabelSize = GetMaxBehaviourLabelSize();
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Rect behaviourRect = new Rect(initialX, labelRect.y + 10, maxBehaviourLabelSize.x, maxBehaviourLabelSize.y);
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GUI.Label(behaviourRect, new GUIContent("Network Behaviours"), m_Styles.labelStyle);
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GUI.Label(behaviourRect, new GUIContent("Network Behaviours"), styles.labelStyle);
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behaviourRect.x += 20; // indent names
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behaviourRect.y += behaviourRect.height;
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@ -141,31 +141,31 @@ public override void OnPreviewGUI(Rect r, GUIStyle background)
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continue;
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}
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GUI.Label(behaviourRect, info.name, info.behaviour.enabled ? m_Styles.componentName : m_Styles.disabledName);
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GUI.Label(behaviourRect, info.name, info.behaviour.enabled ? styles.componentName : styles.disabledName);
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behaviourRect.y += behaviourRect.height;
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lastY = behaviourRect.y;
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}
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if (m_Identity.observers != null && m_Identity.observers.Count > 0)
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if (identity.observers != null && identity.observers.Count > 0)
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{
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Rect observerRect = new Rect(initialX, lastY + 10, 200, 20);
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GUI.Label(observerRect, new GUIContent("Network observers"), m_Styles.labelStyle);
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GUI.Label(observerRect, new GUIContent("Network observers"), styles.labelStyle);
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observerRect.x += 20; // indent names
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observerRect.y += observerRect.height;
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foreach (KeyValuePair<int, NetworkConnection> kvp in m_Identity.observers)
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foreach (KeyValuePair<int, NetworkConnection> kvp in identity.observers)
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{
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GUI.Label(observerRect, kvp.Value.address + ":" + kvp.Value.connectionId, m_Styles.componentName);
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GUI.Label(observerRect, kvp.Value.address + ":" + kvp.Value.connectionId, styles.componentName);
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observerRect.y += observerRect.height;
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lastY = observerRect.y;
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}
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}
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if (m_Identity.clientAuthorityOwner != null)
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if (identity.clientAuthorityOwner != null)
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{
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Rect ownerRect = new Rect(initialX, lastY + 10, 400, 20);
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GUI.Label(ownerRect, new GUIContent("Client Authority: " + m_Identity.clientAuthorityOwner), m_Styles.labelStyle);
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GUI.Label(ownerRect, new GUIContent("Client Authority: " + identity.clientAuthorityOwner), styles.labelStyle);
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}
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}
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}
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@ -174,9 +174,9 @@ public override void OnPreviewGUI(Rect r, GUIStyle background)
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Vector2 GetMaxNameLabelSize()
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{
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Vector2 maxLabelSize = Vector2.zero;
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foreach (NetworkIdentityInfo info in m_Info)
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foreach (NetworkIdentityInfo info in info)
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{
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Vector2 labelSize = m_Styles.labelStyle.CalcSize(info.value);
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Vector2 labelSize = styles.labelStyle.CalcSize(info.value);
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if (maxLabelSize.x < labelSize.x)
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{
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maxLabelSize.x = labelSize.x;
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@ -194,7 +194,7 @@ Vector2 GetMaxBehaviourLabelSize()
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Vector2 maxLabelSize = Vector2.zero;
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foreach (NetworkBehaviourInfo behaviour in m_Behaviours)
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{
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Vector2 labelSize = m_Styles.labelStyle.CalcSize(behaviour.name);
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Vector2 labelSize = styles.labelStyle.CalcSize(behaviour.name);
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if (maxLabelSize.x < labelSize.x)
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{
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maxLabelSize.x = labelSize.x;
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@ -209,13 +209,13 @@ Vector2 GetMaxBehaviourLabelSize()
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void GetNetworkInformation(GameObject gameObject)
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{
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m_Identity = gameObject.GetComponent<NetworkIdentity>();
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if (m_Identity != null)
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identity = gameObject.GetComponent<NetworkIdentity>();
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if (identity != null)
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{
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m_Info = new List<NetworkIdentityInfo>
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info = new List<NetworkIdentityInfo>
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{
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GetAssetId(),
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GetString("Scene ID", m_Identity.sceneId.ToString("X"))
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GetString("Scene ID", identity.sceneId.ToString("X"))
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};
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if (!Application.isPlaying)
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@ -223,12 +223,12 @@ void GetNetworkInformation(GameObject gameObject)
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return;
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}
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m_Info.Add(GetString("Network ID", m_Identity.netId.ToString()));
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info.Add(GetString("Network ID", identity.netId.ToString()));
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m_Info.Add(GetBoolean("Is Client", m_Identity.isClient));
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m_Info.Add(GetBoolean("Is Server", m_Identity.isServer));
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m_Info.Add(GetBoolean("Has Authority", m_Identity.hasAuthority));
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m_Info.Add(GetBoolean("Is Local Player", m_Identity.isLocalPlayer));
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info.Add(GetBoolean("Is Client", identity.isClient));
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info.Add(GetBoolean("Is Server", identity.isServer));
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info.Add(GetBoolean("Has Authority", identity.hasAuthority));
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info.Add(GetBoolean("Is Local Player", identity.isLocalPlayer));
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NetworkBehaviour[] behaviours = gameObject.GetComponents<NetworkBehaviour>();
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if (behaviours.Length > 0)
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@ -249,7 +249,7 @@ void GetNetworkInformation(GameObject gameObject)
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NetworkIdentityInfo GetAssetId()
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{
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string assetId = m_Identity.assetId.ToString();
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string assetId = identity.assetId.ToString();
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if (string.IsNullOrEmpty(assetId))
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{
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assetId = "<object has no prefab>";
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