diff --git a/Assets/Mirror/Components/NetworkRoomManager.cs b/Assets/Mirror/Components/NetworkRoomManager.cs
index 7654ce9f8..d7652374a 100644
--- a/Assets/Mirror/Components/NetworkRoomManager.cs
+++ b/Assets/Mirror/Components/NetworkRoomManager.cs
@@ -541,7 +541,7 @@ public virtual GameObject OnRoomServerCreateRoomPlayer(NetworkConnection conn)
///
/// The connection the player object is for.
/// A new GamePlayer object.
- [EditorBrowsable(EditorBrowsableState.Never), Obsolete("Use OnRoomServerCreateGamePlayer(NetworkConnection conn, GameObject roomPlayer) instead")]
+ [EditorBrowsable(EditorBrowsableState.Never), Obsolete("Use OnRoomServerCreateGamePlayer(NetworkConnection conn, GameObject roomPlayer) instead", true)]
public virtual GameObject OnRoomServerCreateGamePlayer(NetworkConnection conn)
{
return null;
diff --git a/Assets/Mirror/Runtime/NetworkManager.cs b/Assets/Mirror/Runtime/NetworkManager.cs
index e276e4a34..0c2fe5e80 100644
--- a/Assets/Mirror/Runtime/NetworkManager.cs
+++ b/Assets/Mirror/Runtime/NetworkManager.cs
@@ -1440,9 +1440,9 @@ public virtual void OnClientNotReady(NetworkConnection conn) { }
// Deprecated 12/22/2019
///
- /// Obsolete: Use instead.).
+ /// Obsolete: Use instead.
///
- [EditorBrowsable(EditorBrowsableState.Never), Obsolete("Override OnClientChangeScene(string newSceneName, SceneOperation sceneOperation, bool customHandling) instead")]
+ [EditorBrowsable(EditorBrowsableState.Never), Obsolete("Override OnClientChangeScene(string newSceneName, SceneOperation sceneOperation, bool customHandling) instead", true)]
public virtual void OnClientChangeScene(string newSceneName, SceneOperation sceneOperation)
{
OnClientChangeScene(newSceneName, sceneOperation, false);