NetworkIdentity.DeserializeAll renamed to Deserialize, now that the other Deserialize method was moved to NetworkBehaviour

This commit is contained in:
vis2k 2022-10-09 14:03:36 +02:00
parent 482d5777d9
commit d2775e5d42
4 changed files with 9 additions and 9 deletions

View File

@ -1037,7 +1037,7 @@ internal static void ApplySpawnPayload(NetworkIdentity identity, SpawnMessage me
{
using (NetworkReaderPooled payloadReader = NetworkReaderPool.Get(message.payload))
{
identity.DeserializeAll(payloadReader, true);
identity.Deserialize(payloadReader, true);
}
}
@ -1283,7 +1283,7 @@ static void OnEntityStateMessage(EntityStateMessage message)
if (spawned.TryGetValue(message.netId, out NetworkIdentity localObject) && localObject != null)
{
using (NetworkReaderPooled networkReader = NetworkReaderPool.Get(message.payload))
localObject.DeserializeAll(networkReader, false);
localObject.Deserialize(networkReader, false);
}
else Debug.LogWarning($"Did not find target for sync message for {message.netId} . Note: this can be completely normal because UDP messages may arrive out of order, so this message might have arrived after a Destroy message.");
}

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@ -924,7 +924,7 @@ internal void Serialize(bool initialState, NetworkWriter ownerWriter, NetworkWri
}
}
internal void DeserializeAll(NetworkReader reader, bool initialState)
internal void Deserialize(NetworkReader reader, bool initialState)
{
if (NetworkBehaviours == null)
{

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@ -52,7 +52,7 @@ public void SerializeAndDeserializeAll()
// deserialize client object with OWNER payload
NetworkReader reader = new NetworkReader(ownerWriter.ToArray());
clientIdentity.DeserializeAll(reader, true);
clientIdentity.Deserialize(reader, true);
Assert.That(clientComp1.value, Is.EqualTo(42));
Assert.That(clientComp2.value, Is.EqualTo("42"));
@ -62,7 +62,7 @@ public void SerializeAndDeserializeAll()
// deserialize client object with OBSERVERS payload
reader = new NetworkReader(observersWriter.ToArray());
clientIdentity.DeserializeAll(reader, true);
clientIdentity.Deserialize(reader, true);
Assert.That(clientComp1.value, Is.EqualTo(42)); // observers mode should be in data
Assert.That(clientComp2.value, Is.EqualTo(null)); // owner mode shouldn't be in data
}
@ -100,7 +100,7 @@ public void SerializationException()
// should work even if compExc throws an exception
// error log because of the exception is expected
NetworkReader reader = new NetworkReader(ownerWriter.ToArray());
clientIdentity.DeserializeAll(reader, true);
clientIdentity.Deserialize(reader, true);
Assert.That(clientComp2.value, Is.EqualTo("42"));
// reset component values
@ -110,7 +110,7 @@ public void SerializationException()
// should work even if compExc throws an exception
// error log because of the exception is expected
reader = new NetworkReader(observersWriter.ToArray());
clientIdentity.DeserializeAll(reader, true);
clientIdentity.Deserialize(reader, true);
Assert.That(clientComp2.value, Is.EqualTo(null)); // owner mode should be in data
// restore error checks
@ -178,7 +178,7 @@ public void SerializationMismatch()
// ignore warning log because of serialization mismatch
LogAssert.ignoreFailingMessages = true;
NetworkReader reader = new NetworkReader(ownerWriter.ToArray());
clientIdentity.DeserializeAll(reader, true);
clientIdentity.Deserialize(reader, true);
LogAssert.ignoreFailingMessages = false;
// the mismatch component will fail, but the one before and after

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@ -414,7 +414,7 @@ public void TestSyncingAbstractNetworkBehaviour()
// apply all the data from the server object
NetworkReader reader = new NetworkReader(ownerWriter.ToArray());
clientIdentity.DeserializeAll(reader, true);
clientIdentity.Deserialize(reader, true);
// check that the syncvars got updated
Assert.That(clientBehaviour.monster1, Is.EqualTo(serverBehaviour.monster1), "Data should be synchronized");