diff --git a/doc/General/ChangeLog.md b/doc/General/ChangeLog.md index cec9d3f05..3082c112e 100644 --- a/doc/General/ChangeLog.md +++ b/doc/General/ChangeLog.md @@ -1,8 +1,12 @@ # Change Log -## Version 6.x.x - In progress -- Added: SyncMode selector now works for components on any scene objects owned by a client in addition to the player object, e.g. pets +## Version 7.x.x - In progress - Added: Script Templates -- See the new Mirror section in the Assets > Create menu. +- Transports can now take a URI for connection including port +- Changed: NetworkManager startPositionIndex is now public + +## Version 6.3.0 - In progress +- Added: SyncMode selector now works for components on any scene objects owned by a client in addition to the player object, e.g. pets - Added: MessageBase now fully supports inheritance - Added: Room example now has UI button for host to return all clients to the Room scene and other improvements - Fixed: ReplacePlayerForConnection now works for existing scene objects as long as another player doesn't own the targetted object