repro from mrg

This commit is contained in:
vis2k 2023-01-06 10:18:01 +01:00
parent 7b7ad85204
commit d9c5a10e46
12 changed files with 1299 additions and 1 deletions

8
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using UnityEngine;
using Mirror;
namespace SceneChangeTest
{
public class SceneChangeTest : NetworkBehaviour
{
public readonly SyncList<int> ints = new SyncList<int>();
public override void OnStartServer()
{
ints.Add(0);
}
public override void OnStartClient()
{
ints.Callback += OnInventoryUpdated;
}
void Start()
{
Debug.Log("Player Starting", gameObject);
DontDestroyOnLoad(gameObject);
}
void Update()
{
if (isLocalPlayer && Input.GetKeyDown(KeyCode.Space))
CmdChangeScene();
if (isLocalPlayer && Input.GetKeyDown(KeyCode.K))
CmdAddInt();
}
[Command]
void CmdAddInt()
{
ints.Add(10);
}
[Command]
void CmdChangeScene()
{
if (NetworkManager.networkSceneName.Contains("Online1"))
NetworkManager.singleton.ServerChangeScene("Online2");
else if (NetworkManager.networkSceneName.Contains("Online2"))
NetworkManager.singleton.ServerChangeScene("Online1");
else
Debug.LogWarning(NetworkManager.networkSceneName);
}
void OnInventoryUpdated(SyncList<int>.Operation op, int index, int oldItem, int newItem)
{
Debug.Log($"OnInventoryUpdated {op} {index} {oldItem} {newItem}");
switch (op)
{
case SyncList<int>.Operation.OP_ADD:
// index is where it was added into the list
// newItem is the new item
break;
case SyncList<int>.Operation.OP_INSERT:
// index is where it was inserted into the list
// newItem is the new item
break;
case SyncList<int>.Operation.OP_REMOVEAT:
// index is where it was removed from the list
// oldItem is the item that was removed
break;
case SyncList<int>.Operation.OP_SET:
// index is of the item that was changed
// oldItem is the previous value for the item at the index
// newItem is the new value for the item at the index
break;
case SyncList<int>.Operation.OP_CLEAR:
// list got cleared
break;
}
}
}
}

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