mirror of
https://github.com/MirrorNetworking/Mirror.git
synced 2024-11-18 19:10:32 +00:00
fix: Examples updated with new NT settings (#3810)
* 2019 checkpoint of NT Example refresh To-Do TankTheftAuto in 2022, as they're newer prefabs. Then test everything. * 2022 NT Prefabs updated for examples.
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@ -32,7 +32,6 @@ Transform:
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m_Name:
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--- !u!114 &114626868563338794
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MonoBehaviour:
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@ -33,7 +33,6 @@ Transform:
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SphereCollider:
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m_Name:
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--- !u!114 &-5502503139843890449
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--- !u!114 &698050339555519035
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@ -33,7 +33,6 @@ Transform:
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@ -57,12 +56,10 @@ MeshRenderer:
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@ -87,7 +84,6 @@ MeshRenderer:
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--- !u!135 &3517777692215755574
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SphereCollider:
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--- !u!114 &3517777692215755571
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--- !u!114 &899092500654627585
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@ -33,7 +33,6 @@ Transform:
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@ -57,12 +56,10 @@ MeshRenderer:
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@ -87,7 +84,6 @@ MeshRenderer:
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--- !u!135 &698050339555519038
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SphereCollider:
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@ -130,9 +126,9 @@ MonoBehaviour:
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--- !u!114 &-5502503139843890449
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@ -43,7 +43,7 @@ RenderSettings:
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@ -98,7 +98,7 @@ LightmapSettings:
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@ -167,12 +165,10 @@ MeshRenderer:
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@ -197,7 +193,6 @@ MeshRenderer:
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--- !u!33 &368607350
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@ -293,7 +286,6 @@ Transform:
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@ -331,12 +323,10 @@ MeshRenderer:
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target: {fileID: 7831918942946891958}
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synchronizationSelections: 2
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interpolationOptions: 2
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bandwidthSavingsOptions: 3
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coordinateSpace: 0
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sendIntervalMultiplier: 3
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timelineOffset: 1
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debugOptions: 0
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overlayColor: {r: 0, g: 0, b: 0, a: 0.5}
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bufferResetMultiplier: 5
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changedDetection: 1
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positionSensitivity: 0.01
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rotationSensitivity: 0.01
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scaleSensitivity: 0.01
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--- !u!1001 &7831918942947279416
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PrefabInstance:
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m_ObjectHideFlags: 0
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||||
|
Loading…
Reference in New Issue
Block a user