fix: Robot Kyle Optimized (#3934)

4mb png normal map down to 0.4mb jpg
overall RobotKyle folder down from ~7mb to 1.5mb
This commit is contained in:
JesusLuvsYooh 2024-10-27 13:00:39 +00:00 committed by GitHub
parent d347600468
commit df7a343d7e
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GPG Key ID: B5690EEEBB952194
9 changed files with 211 additions and 93 deletions

View File

@ -8,7 +8,7 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Robot_Color
m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
m_Shader: {fileID: 2, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
@ -24,7 +24,7 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: a1454d7237641fa49a7f66d6bee624ad, type: 3}
m_Texture: {fileID: 2800000, guid: 7bf5087089ac3424a982003c10dda35f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
@ -32,7 +32,7 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 1fbb41709a1d9334696860db720026e5, type: 3}
m_Texture: {fileID: 2800000, guid: fa652271323864a648c14b00ef5c677b, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:

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Width:  |  Height:  |  Size: 482 KiB

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@ -0,0 +1,104 @@
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@ -0,0 +1,104 @@
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