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fix(MultipleMatches): MatchGUI Toggle OnValueChanged > OnToggleClicked
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56a1aa096f
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@ -206,7 +206,19 @@ MonoBehaviour:
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m_Group: {fileID: 0}
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onValueChanged:
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m_PersistentCalls:
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m_Calls: []
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m_Calls:
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- m_Target: {fileID: 114572912279416540}
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m_TargetAssemblyTypeName: Mirror.Examples.MultipleMatch.MatchGUI, Mirror.Examples
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m_MethodName: OnToggleClicked
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m_Mode: 0
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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m_IntArgument: 0
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m_FloatArgument: 0
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m_StringArgument:
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m_BoolArgument: 0
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m_CallState: 2
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m_IsOn: 0
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--- !u!114 &114572912279416540
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MonoBehaviour:
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@ -1,4 +1,4 @@
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using System;
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using System;
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using UnityEngine;
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using UnityEngine.UI;
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@ -25,14 +25,13 @@ public void Awake()
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// Deprecated in Unity 2023.1
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canvasController = GameObject.FindObjectOfType<CanvasController>();
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#endif
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toggleButton.onValueChanged.AddListener(delegate { OnToggleClicked(); });
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}
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[ClientCallback]
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public void OnToggleClicked()
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public void OnToggleClicked(bool isOn)
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{
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canvasController.SelectMatch(toggleButton.isOn ? matchId : Guid.Empty);
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image.color = toggleButton.isOn ? new Color(0f, 1f, 0f, 0.5f) : new Color(1f, 1f, 1f, 0.2f);
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canvasController.SelectMatch(isOn ? matchId : Guid.Empty);
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image.color = isOn ? new Color(0f, 1f, 0f, 0.5f) : new Color(1f, 1f, 1f, 0.2f);
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}
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[ClientCallback]
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