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https://github.com/MirrorNetworking/Mirror.git
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Improved Chat example
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a8202e5d0c
commit
e27a1cd1e7
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m_GameObject: {fileID: 1731300361}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!1 &1783103022
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -2853,6 +3181,7 @@ MonoBehaviour:
|
||||
ReceiveWindowSize: 4096
|
||||
MaxRetransmit: 40
|
||||
NonAlloc: 1
|
||||
MaximizeSendReceiveBuffersToOSLimit: 1
|
||||
ReliableMaxMessageSize: 298449
|
||||
UnreliableMaxMessageSize: 1199
|
||||
debugLog: 0
|
||||
@ -2889,7 +3218,7 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: d0cd72391a563461f88eb3ddf120efef, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
dontDestroyOnLoad: 1
|
||||
dontDestroyOnLoad: 0
|
||||
runInBackground: 1
|
||||
autoStartServerBuild: 1
|
||||
serverTickRate: 30
|
||||
@ -2899,8 +3228,7 @@ MonoBehaviour:
|
||||
networkAddress: localhost
|
||||
maxConnections: 100
|
||||
authenticator: {fileID: 1783103024}
|
||||
playerPrefab: {fileID: 5075528875289742095, guid: e5905ffa27de84009b346b49d518ba03,
|
||||
type: 3}
|
||||
playerPrefab: {fileID: 5075528875289742095, guid: e5905ffa27de84009b346b49d518ba03, type: 3}
|
||||
autoCreatePlayer: 1
|
||||
playerSpawnMethod: 0
|
||||
spawnPrefabs: []
|
||||
@ -2951,7 +3279,7 @@ RectTransform:
|
||||
- {fileID: 780870086}
|
||||
- {fileID: 423302020}
|
||||
m_Father: {fileID: 75860996}
|
||||
m_RootOrder: 3
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
@ -2973,6 +3301,7 @@ MonoBehaviour:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 0.392}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
@ -3152,6 +3481,7 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier:
|
||||
m_Navigation:
|
||||
m_Mode: 3
|
||||
m_WrapAround: 0
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
@ -3182,6 +3512,7 @@ MonoBehaviour:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 1453327784}
|
||||
m_TargetAssemblyTypeName:
|
||||
m_MethodName: SetActive
|
||||
m_Mode: 6
|
||||
m_Arguments:
|
||||
@ -3193,6 +3524,7 @@ MonoBehaviour:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
- m_Target: {fileID: 1783103025}
|
||||
m_TargetAssemblyTypeName:
|
||||
m_MethodName: StartHost
|
||||
m_Mode: 1
|
||||
m_Arguments:
|
||||
@ -3218,6 +3550,7 @@ MonoBehaviour:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
@ -3290,8 +3623,9 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
|
||||
m_Color: {r: 0, g: 0, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
@ -3436,6 +3770,7 @@ MonoBehaviour:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
|
@ -22,6 +22,9 @@ public override void OnServerDisconnect(NetworkConnectionToClient conn)
|
||||
if (conn.authenticationData != null)
|
||||
Player.playerNames.Remove((string)conn.authenticationData);
|
||||
|
||||
// remove connection from Dictionary of conn > names
|
||||
ChatUI.connNames.Remove(conn);
|
||||
|
||||
base.OnServerDisconnect(conn);
|
||||
}
|
||||
|
||||
|
@ -8,24 +8,29 @@ namespace Mirror.Examples.Chat
|
||||
public class ChatUI : NetworkBehaviour
|
||||
{
|
||||
[Header("UI Elements")]
|
||||
public InputField chatMessage;
|
||||
public Text chatHistory;
|
||||
public Scrollbar scrollbar;
|
||||
[SerializeField] Text chatHistory;
|
||||
[SerializeField] Scrollbar scrollbar;
|
||||
[SerializeField] InputField chatMessage;
|
||||
[SerializeField] Button sendButton;
|
||||
|
||||
[Header("Diagnostic - Do Not Edit")]
|
||||
public string localPlayerName;
|
||||
// This is only set on client to the name of the local player
|
||||
internal static string localPlayerName;
|
||||
|
||||
Dictionary<NetworkConnectionToClient, string> connNames = new Dictionary<NetworkConnectionToClient, string>();
|
||||
// Server-only cross-reference of connections to player names
|
||||
internal static readonly Dictionary<NetworkConnectionToClient, string> connNames = new Dictionary<NetworkConnectionToClient, string>();
|
||||
|
||||
public static ChatUI instance;
|
||||
|
||||
void Awake()
|
||||
public override void OnStartServer()
|
||||
{
|
||||
instance = this;
|
||||
connNames.Clear();
|
||||
}
|
||||
|
||||
public override void OnStartClient()
|
||||
{
|
||||
chatHistory.text = "";
|
||||
}
|
||||
|
||||
[Command(requiresAuthority = false)]
|
||||
public void CmdSend(string message, NetworkConnectionToClient sender = null)
|
||||
void CmdSend(string message, NetworkConnectionToClient sender = null)
|
||||
{
|
||||
if (!connNames.ContainsKey(sender))
|
||||
connNames.Add(sender, sender.identity.GetComponent<Player>().playerName);
|
||||
@ -35,7 +40,7 @@ public void CmdSend(string message, NetworkConnectionToClient sender = null)
|
||||
}
|
||||
|
||||
[ClientRpc]
|
||||
public void RpcReceive(string playerName, string message)
|
||||
void RpcReceive(string playerName, string message)
|
||||
{
|
||||
string prettyMessage = playerName == localPlayerName ?
|
||||
$"<color=red>{playerName}:</color> {message}" :
|
||||
@ -43,6 +48,36 @@ public void RpcReceive(string playerName, string message)
|
||||
AppendMessage(prettyMessage);
|
||||
}
|
||||
|
||||
void AppendMessage(string message)
|
||||
{
|
||||
StartCoroutine(AppendAndScroll(message));
|
||||
}
|
||||
|
||||
IEnumerator AppendAndScroll(string message)
|
||||
{
|
||||
chatHistory.text += message + "\n";
|
||||
|
||||
// it takes 2 frames for the UI to update ?!?!
|
||||
yield return null;
|
||||
yield return null;
|
||||
|
||||
// slam the scrollbar down
|
||||
scrollbar.value = 0;
|
||||
}
|
||||
|
||||
public void ExitButtonClick()
|
||||
{
|
||||
// StopHost calls both StopClient and StopServer
|
||||
// StopServer does nothing on remote clients
|
||||
NetworkManager.singleton.StopHost();
|
||||
}
|
||||
|
||||
// Called by UI element MessageField.OnValueChanged
|
||||
public void ToggleButton(string input)
|
||||
{
|
||||
sendButton.interactable = !string.IsNullOrWhiteSpace(input);
|
||||
}
|
||||
|
||||
// Called by UI element MessageField.OnEndEdit
|
||||
public void OnEndEdit(string input)
|
||||
{
|
||||
@ -60,22 +95,5 @@ public void SendMessage()
|
||||
chatMessage.ActivateInputField();
|
||||
}
|
||||
}
|
||||
|
||||
internal void AppendMessage(string message)
|
||||
{
|
||||
StartCoroutine(AppendAndScroll(message));
|
||||
}
|
||||
|
||||
IEnumerator AppendAndScroll(string message)
|
||||
{
|
||||
chatHistory.text += message + "\n";
|
||||
|
||||
// it takes 2 frames for the UI to update ?!?!
|
||||
yield return null;
|
||||
yield return null;
|
||||
|
||||
// slam the scrollbar down
|
||||
scrollbar.value = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -6,10 +6,10 @@ namespace Mirror.Examples.Chat
|
||||
public class LoginUI : MonoBehaviour
|
||||
{
|
||||
[Header("UI Elements")]
|
||||
public InputField usernameInput;
|
||||
public Button hostButton;
|
||||
public Button clientButton;
|
||||
public Text errorText;
|
||||
[SerializeField] internal InputField usernameInput;
|
||||
[SerializeField] internal Button hostButton;
|
||||
[SerializeField] internal Button clientButton;
|
||||
[SerializeField] internal Text errorText;
|
||||
|
||||
public static LoginUI instance;
|
||||
|
||||
|
@ -1,13 +1,14 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Mirror.Examples.Chat
|
||||
{
|
||||
public class Player : NetworkBehaviour
|
||||
{
|
||||
public static readonly HashSet<string> playerNames = new HashSet<string>();
|
||||
internal static readonly HashSet<string> playerNames = new HashSet<string>();
|
||||
|
||||
[SyncVar(hook = nameof(OnPlayerNameChanged))]
|
||||
public string playerName;
|
||||
[SerializeField, SyncVar]
|
||||
internal string playerName;
|
||||
|
||||
// RuntimeInitializeOnLoadMethod -> fast playmode without domain reload
|
||||
[UnityEngine.RuntimeInitializeOnLoadMethod]
|
||||
@ -16,14 +17,14 @@ static void ResetStatics()
|
||||
playerNames.Clear();
|
||||
}
|
||||
|
||||
void OnPlayerNameChanged(string _, string newName)
|
||||
{
|
||||
ChatUI.instance.localPlayerName = playerName;
|
||||
}
|
||||
|
||||
public override void OnStartServer()
|
||||
{
|
||||
playerName = (string)connectionToClient.authenticationData;
|
||||
}
|
||||
|
||||
public override void OnStartLocalPlayer()
|
||||
{
|
||||
ChatUI.localPlayerName = playerName;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user