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build settings: always build IL2CPP: makes most sense for multiplayer games (perf, asm "obfuscation")
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@ -578,7 +578,7 @@ PlayerSettings:
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additionalCompilerArguments: {}
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additionalCompilerArguments: {}
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platformArchitecture: {}
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platformArchitecture: {}
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scriptingBackend:
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scriptingBackend:
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Standalone: 0
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Standalone: 1
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il2cppCompilerConfiguration: {}
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il2cppCompilerConfiguration: {}
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managedStrippingLevel: {}
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managedStrippingLevel: {}
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incrementalIl2cppBuild: {}
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incrementalIl2cppBuild: {}
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