Updated prefabs and PlayerBuffers

This commit is contained in:
MrGadget1024 2023-03-14 19:20:12 -04:00
parent 8fa19fb3d8
commit e570feae9a
8 changed files with 349 additions and 349 deletions

View File

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@ -1077,10 +1077,10 @@ GameObject:
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@ -1207,6 +1207,60 @@ MonoBehaviour:
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View File

@ -11,8 +11,8 @@ public class PlayerBuffers : NetworkBehaviour
[Header("Components")] [Header("Components")]
public NTRCustomSendInterval NTRCustomSendInterval; public NTRCustomSendInterval NTRCustomSendInterval;
public NetworkTransformReliable NetworkTransformReliable; public NetworkTransformReliable NetworkTransformReliable;
public TextMeshPro serverBufferText;
public TextMeshPro clientBufferText; public TextMeshPro clientBufferText;
public TextMeshPro serverBufferText;
public TextMeshPro snapIntText; public TextMeshPro snapIntText;
[Header("Diagnostics - Do Not Modify")] [Header("Diagnostics - Do Not Modify")]
@ -25,8 +25,8 @@ private void OnValidate()
NetworkTransformReliable = GetComponent<NetworkTransformReliable>(); NetworkTransformReliable = GetComponent<NetworkTransformReliable>();
// Force overrideColorTags true so we can change the color without tags // Force overrideColorTags true so we can change the color without tags
serverBufferText.overrideColorTags = true;
clientBufferText.overrideColorTags = true; clientBufferText.overrideColorTags = true;
serverBufferText.overrideColorTags = true;
this.enabled = false; this.enabled = false;
} }
@ -44,6 +44,23 @@ public override void OnStopClient()
void Update() void Update()
{ {
/////// Client
if (NTRCustomSendInterval)
clientSnapCount = NTRCustomSendInterval.clientSnapshots.Count;
if (NetworkTransformReliable)
clientSnapCount = NetworkTransformReliable.clientSnapshots.Count;
if (clientSnapCount < 2)
clientBufferText.color = Color.black;
else if (clientSnapCount < 3)
clientBufferText.color = Color.green;
else if (clientSnapCount < 4)
clientBufferText.color = Color.yellow;
else
clientBufferText.color = Color.red;
clientBufferText.text = "C: " + new string('-', clientSnapCount);
/////// Server /////// Server
//serverSnapCount = networkTransformReliable.serverSnapshots.Count; //serverSnapCount = networkTransformReliable.serverSnapshots.Count;
@ -58,23 +75,6 @@ void Update()
//serverBufferText.text = "S: " + new string('-', serverSnapCount); //serverBufferText.text = "S: " + new string('-', serverSnapCount);
/////// Client
if (NTRCustomSendInterval)
clientSnapCount = NTRCustomSendInterval.clientSnapshots.Count;
if (NetworkTransformReliable)
clientSnapCount = NetworkTransformReliable.clientSnapshots.Count;
if (clientSnapCount < 2)
clientBufferText.color = Color.gray;
else if (clientSnapCount < 3)
clientBufferText.color = Color.green;
else if (clientSnapCount < 4)
clientBufferText.color = Color.yellow;
else
clientBufferText.color = Color.red;
clientBufferText.text = "C: " + new string('-', clientSnapCount);
/////// Snap Interpolation /////// Snap Interpolation
//snapIntText.text = $"{networkTransformReliable.velocity.magnitude:N2}" + //snapIntText.text = $"{networkTransformReliable.velocity.magnitude:N2}" +
// $"\n{transform.position}"; // $"\n{transform.position}";
@ -82,8 +82,8 @@ void Update()
void LateUpdate() void LateUpdate()
{ {
serverBufferText.transform.forward = mainCamTransform.forward;
clientBufferText.transform.forward = mainCamTransform.forward; clientBufferText.transform.forward = mainCamTransform.forward;
serverBufferText.transform.forward = mainCamTransform.forward;
snapIntText.transform.forward = mainCamTransform.forward; snapIntText.transform.forward = mainCamTransform.forward;
} }
} }