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## Mirror
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Mirror is a **high level** Networking API for Unity, compatible with different **low level** [Transports](https://github.com/vis2k/Mirror#low-level-transports).
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Mirror was build for for small indie games & large scale [MMOs](https://www.youtube.com/watch?v=mDCNff1S9ZU) by the developers of [uMMORPG](https://assetstore.unity.com/packages/templates/systems/ummorpg-components-edition-159401) and [Cubica](https://www.youtube.com/watch?v=D_f_MntrLVE).
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Mirror is for for small indie games & large scale [MMOs](https://www.youtube.com/watch?v=mDCNff1S9ZU), made by the developers of [uMMORPG](https://assetstore.unity.com/packages/templates/systems/ummorpg-components-edition-159401) and [Cubica](https://www.youtube.com/watch?v=D_f_MntrLVE).
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Mirror is optimized for **ease of use** & **probability of success**.
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