mirror of
https://github.com/MirrorNetworking/Mirror.git
synced 2024-11-18 02:50:32 +00:00
Syntax
This commit is contained in:
parent
370f66b9b4
commit
e9717d87ad
@ -232,14 +232,14 @@ public static void BalancePrefabs(GameObject prefab, int amount, Transform paren
|
||||
// instantiate until amount
|
||||
for (int i = parent.childCount; i < amount; ++i)
|
||||
{
|
||||
GameObject go = GameObject.Instantiate(prefab);
|
||||
GameObject go = Instantiate(prefab);
|
||||
go.transform.SetParent(parent, false);
|
||||
}
|
||||
|
||||
// delete everything that's too much
|
||||
// (backwards loop because Destroy changes childCount)
|
||||
for (int i = parent.childCount-1; i >= amount; --i)
|
||||
GameObject.Destroy(parent.GetChild(i).gameObject);
|
||||
Destroy(parent.GetChild(i).gameObject);
|
||||
}
|
||||
|
||||
void OnUI()
|
||||
|
Loading…
Reference in New Issue
Block a user