mirror of
https://github.com/MirrorNetworking/Mirror.git
synced 2024-11-18 02:50:32 +00:00
NetworkManager.MaxConnections default increased from 4 to 100 (#2569)
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@ -1747,11 +1747,13 @@ MonoBehaviour:
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autoStartServerBuild: 1
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showDebugMessages: 0
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serverTickRate: 30
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serverBatching: 0
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serverBatchInterval: 0
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offlineScene:
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onlineScene:
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transport: {fileID: 1661834280}
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networkAddress: localhost
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maxConnections: 4
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maxConnections: 100
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disconnectInactiveConnections: 0
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disconnectInactiveTimeout: 60
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authenticator: {fileID: 0}
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@ -185,11 +185,13 @@ MonoBehaviour:
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autoStartServerBuild: 1
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showDebugMessages: 0
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serverTickRate: 30
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serverBatching: 0
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serverBatchInterval: 0
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offlineScene:
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onlineScene:
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transport: {fileID: 249891955}
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networkAddress: localhost
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maxConnections: 16
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maxConnections: 100
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disconnectInactiveConnections: 0
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disconnectInactiveTimeout: 60
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authenticator: {fileID: 0}
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@ -2942,11 +2942,13 @@ MonoBehaviour:
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autoStartServerBuild: 1
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showDebugMessages: 0
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serverTickRate: 30
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serverBatching: 0
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serverBatchInterval: 0
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offlineScene:
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onlineScene:
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transport: {fileID: 1783103023}
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networkAddress: localhost
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maxConnections: 4
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maxConnections: 100
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disconnectInactiveConnections: 0
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disconnectInactiveTimeout: 60
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authenticator: {fileID: 0}
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@ -96,11 +96,13 @@ MonoBehaviour:
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autoStartServerBuild: 1
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showDebugMessages: 0
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serverTickRate: 30
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serverBatching: 0
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serverBatchInterval: 0
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offlineScene: Assets/Mirror/Examples/Cloud/TanksWithListServer/Scenes/ListServerLobbySceneTanks.unity
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onlineScene: Assets/Mirror/Examples/Tanks/Scenes/Scene.unity
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transport: {fileID: 5098311272746915055}
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networkAddress: localhost
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maxConnections: 4
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maxConnections: 100
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disconnectInactiveConnections: 0
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disconnectInactiveTimeout: 60
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authenticator: {fileID: 0}
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@ -130,4 +132,5 @@ MonoBehaviour:
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SendWindowSize: 128
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ReceiveWindowSize: 128
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debugLog: 0
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debugGUI: 0
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statisticsGUI: 0
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statisticsLog: 0
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@ -416,11 +416,13 @@ MonoBehaviour:
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autoStartServerBuild: 1
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showDebugMessages: 0
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serverTickRate: 30
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serverBatching: 0
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serverBatchInterval: 0
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offlineScene:
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onlineScene:
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transport: {fileID: 1556883244}
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networkAddress: localhost
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maxConnections: 4
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maxConnections: 100
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disconnectInactiveConnections: 0
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disconnectInactiveTimeout: 60
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authenticator: {fileID: 0}
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@ -262,11 +262,13 @@ MonoBehaviour:
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autoStartServerBuild: 1
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showDebugMessages: 0
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serverTickRate: 30
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serverBatching: 0
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serverBatchInterval: 0
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offlineScene:
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onlineScene:
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transport: {fileID: 492096634}
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networkAddress: localhost
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maxConnections: 4
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maxConnections: 100
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disconnectInactiveConnections: 0
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disconnectInactiveTimeout: 60
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authenticator: {fileID: 0}
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@ -243,6 +243,8 @@ MonoBehaviour:
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autoStartServerBuild: 1
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showDebugMessages: 0
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serverTickRate: 30
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serverBatching: 0
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serverBatchInterval: 0
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offlineScene: Assets/Mirror/Examples/Room/Scenes/OfflineScene.unity
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onlineScene: Assets/Mirror/Examples/Room/Scenes/RoomScene.unity
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transport: {fileID: 2008127830}
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@ -428,11 +428,13 @@ MonoBehaviour:
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autoStartServerBuild: 1
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showDebugMessages: 0
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serverTickRate: 30
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serverBatching: 0
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serverBatchInterval: 0
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offlineScene:
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onlineScene:
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transport: {fileID: 1282001521}
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networkAddress: localhost
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maxConnections: 4
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maxConnections: 100
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disconnectInactiveConnections: 0
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disconnectInactiveTimeout: 60
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authenticator: {fileID: 0}
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@ -123,7 +123,7 @@ public class NetworkManager : MonoBehaviour
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/// </summary>
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[FormerlySerializedAs("m_MaxConnections")]
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[Tooltip("Maximum number of concurrent connections.")]
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public int maxConnections = 4;
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public int maxConnections = 100;
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// This value is passed to NetworkServer in SetupServer
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/// <summary>
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@ -34,7 +34,7 @@ public void VariableTest()
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Assert.That(manager.serverTickRate, Is.EqualTo(30));
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Assert.That(manager.offlineScene, Is.Empty);
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Assert.That(manager.networkAddress, Is.EqualTo("localhost"));
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Assert.That(manager.maxConnections, Is.EqualTo(4));
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Assert.That(manager.maxConnections, Is.EqualTo(100));
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Assert.That(manager.autoCreatePlayer, Is.True);
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Assert.That(manager.spawnPrefabs, Is.Empty);
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Assert.That(manager.numPlayers, Is.Zero);
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