From ebd668aff9f3085850d350a37f2ee41ea3742542 Mon Sep 17 00:00:00 2001 From: vis2k Date: Sun, 10 Jul 2022 18:31:38 +0800 Subject: [PATCH] Readme: 2020 LTS --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index eabcd519a..893a756c1 100644 --- a/README.md +++ b/README.md @@ -46,7 +46,7 @@ Making multiplayer games this way is fun & easy. Instead of MonoBehaviour, Mirro * **[SyncVar]** / SyncList to automatically synchronize variables from Server->Client ## Getting Started -Get **Unity 2019 LTS**, download [Mirror on the Asset Store](https://assetstore.unity.com/packages/tools/network/mirror-129321), open one of the examples & press Play! +Get **Unity 2020 LTS**, download [Mirror on the Asset Store](https://assetstore.unity.com/packages/tools/network/mirror-129321), open one of the examples & press Play! Check out our [Documentation](https://mirror-networking.gitbook.io/) to learn how it all works.