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fix(Custom Robot Kyle): Normalized RightHand rotation
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@ -1724,10 +1724,10 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8617929508499776844}
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m_GameObject: {fileID: 8617929508499776844}
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m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: -0.5}
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m_LocalRotation: {x: -0.5, y: 0.5, z: -0.5, w: 0.5}
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m_LocalPosition: {x: 0.1, y: 0, z: 0}
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m_LocalPosition: {x: 0.1, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Children: []
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m_Father: {fileID: 1276535037084972472}
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m_Father: {fileID: 1276535037084972472}
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m_RootOrder: 5
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m_RootOrder: 5
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m_LocalEulerAnglesHint: {x: 180, y: -90, z: 90}
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m_LocalEulerAnglesHint: {x: 180, y: 270, z: 90}
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