fix(Custom Robot Kyle): Normalized RightHand rotation

This commit is contained in:
MrGadget 2024-10-11 09:10:09 -04:00
parent 9a7cabc4a0
commit ed53e0a5a9

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@ -1724,10 +1724,10 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8617929508499776844} m_GameObject: {fileID: 8617929508499776844}
m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: -0.5} m_LocalRotation: {x: -0.5, y: 0.5, z: -0.5, w: 0.5}
m_LocalPosition: {x: 0.1, y: 0, z: 0} m_LocalPosition: {x: 0.1, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 1276535037084972472} m_Father: {fileID: 1276535037084972472}
m_RootOrder: 5 m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 180, y: -90, z: 90} m_LocalEulerAnglesHint: {x: 180, y: 270, z: 90}