From ed90b7dc3d17f6c8978ca63c8530adcb4e69bbeb Mon Sep 17 00:00:00 2001 From: Chris Langsenkamp Date: Mon, 29 Jul 2019 17:15:03 -0400 Subject: [PATCH] NetworkTransformChild --- Assets/Mirror/Components/NetworkTransformChild.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Assets/Mirror/Components/NetworkTransformChild.cs b/Assets/Mirror/Components/NetworkTransformChild.cs index a5072e84d..0c6a43d15 100644 --- a/Assets/Mirror/Components/NetworkTransformChild.cs +++ b/Assets/Mirror/Components/NetworkTransformChild.cs @@ -2,6 +2,10 @@ namespace Mirror { + /// + /// A component to synchronize the position of child transforms of networked objects. + /// There must be a NetworkTransform on the root object of the hierarchy. There can be multiple NetworkTransformChild components on an object. This does not use physics for synchronization, it simply synchronizes the localPosition and localRotation of the child transform and lerps towards the recieved values. + /// [AddComponentMenu("Network/NetworkTransformChild")] [HelpURL("https://vis2k.github.io/Mirror/Components/NetworkTransformChild")] public class NetworkTransformChild : NetworkTransformBase