diff --git a/Assets/Mirror/Components/NetworkTransformBase.cs b/Assets/Mirror/Components/NetworkTransformBase.cs index c8d6083f4..4336650ed 100644 --- a/Assets/Mirror/Components/NetworkTransformBase.cs +++ b/Assets/Mirror/Components/NetworkTransformBase.cs @@ -37,7 +37,7 @@ public abstract class NetworkTransformBase : NetworkBehaviour [Tooltip("Changes to the transform must exceed these values to be transmitted on the network.")] public float localPositionSensitivity = .01f; [Tooltip("Changes to the transform must exceed these values to be transmitted on the network.")] - public float localEulerAnglesSensitivity = .01f; + public float localRotationSensitivity = .01f; [Tooltip("Changes to the transform must exceed these values to be transmitted on the network.")] public float localScaleSensitivity = .01f; @@ -341,7 +341,7 @@ bool HasEitherMovedRotatedScaled() // moved or rotated or scaled? // local position/rotation/scale for VR support bool moved = Vector3.Distance(lastPosition, targetComponent.transform.localPosition) > localPositionSensitivity; - bool rotated = Vector3.Distance(lastRotation.eulerAngles, targetComponent.transform.localRotation.eulerAngles) > localEulerAnglesSensitivity; + bool rotated = Vector3.Distance(lastRotation.eulerAngles, targetComponent.transform.localRotation.eulerAngles) > localRotationSensitivity; bool scaled = Vector3.Distance(lastScale, targetComponent.transform.localScale) > localScaleSensitivity; // save last for next frame to compare