Removed unused NetworkScene.DumpAllClientObjects function

This commit is contained in:
vis2k 2018-10-15 20:43:49 +02:00
parent 84ce1c5c82
commit f4f6bc1b16

View File

@ -255,17 +255,5 @@ internal void DestroyAllClientObjects()
}
ClearLocalObjects();
}
internal void DumpAllClientObjects()
{
foreach (var netId in m_LocalObjects.Keys)
{
NetworkIdentity uv = m_LocalObjects[netId];
if (uv != null)
Debug.Log("ID:" + netId + " OBJ:" + uv.gameObject + " AS:" + uv.assetId);
else
Debug.Log("ID:" + netId + " OBJ: null");
}
}
}
}