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Removed unused NetworkScene.DumpAllClientObjects function
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@ -255,17 +255,5 @@ internal void DestroyAllClientObjects()
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}
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}
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ClearLocalObjects();
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ClearLocalObjects();
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}
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}
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internal void DumpAllClientObjects()
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{
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foreach (var netId in m_LocalObjects.Keys)
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{
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NetworkIdentity uv = m_LocalObjects[netId];
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if (uv != null)
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Debug.Log("ID:" + netId + " OBJ:" + uv.gameObject + " AS:" + uv.assetId);
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else
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Debug.Log("ID:" + netId + " OBJ: null");
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}
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}
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}
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}
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}
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}
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