From f521f1b06e552deee7e62782c6697e0da17a4110 Mon Sep 17 00:00:00 2001 From: MrGadget Date: Thu, 19 Dec 2019 09:41:58 -0500 Subject: [PATCH] Update Conversion.md --- doc/Guides/Conversion.md | 1 - 1 file changed, 1 deletion(-) diff --git a/doc/Guides/Conversion.md b/doc/Guides/Conversion.md index a1a232172..3df172e9f 100644 --- a/doc/Guides/Conversion.md +++ b/doc/Guides/Conversion.md @@ -12,7 +12,6 @@ See Using the NetworkManager. ## Player Prefab Setup - Find the Prefab for the player game object in the game, or create a Prefab from the player game object - Add the NetworkIdentity component to the player Prefab -- Check the LocalPlayerAuthority box on the NetworkIdentity - Set the `playerPrefab` in the NetworkManager’s Spawn Info section to the player Prefab - Remove the player game object instance from the Scene if it exists in the Scene