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- Added: Semantic Versioning
- Added: SyncDictionary...SyncHashSet coming soon™
- Fixed: Host should not call Disconnect on transports
- Fixed: Pong example updated
- Fixed: Offline scene switching now works via `StopClient()`
- Fixed: Pong example updated
- Changed: Movement example replaced with Tank example
- Changed: SyncList now supports structs directly, making SyncListSTRUCT obsolete.
- Removed: SyncListSTRUCT - Use SyncList instead.