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Revert "NetworkClient: handle EntityStateMessageUnreliable in host mode too"
This reverts commit 95f699cc2b
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b16b7f8eb5
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@ -512,6 +512,7 @@ internal static void RegisterMessageHandlers(bool hostMode)
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RegisterHandler<ObjectSpawnFinishedMessage>(_ => { });
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// host mode doesn't need state updates
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RegisterHandler<EntityStateMessage>(_ => { });
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RegisterHandler<EntityStateMessageUnreliable>(_ => { });
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RegisterHandler<EntityStateMessageAck>(_ => { }, false);
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}
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else
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@ -524,6 +525,7 @@ internal static void RegisterMessageHandlers(bool hostMode)
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RegisterHandler<ObjectSpawnStartedMessage>(OnObjectSpawnStarted);
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RegisterHandler<ObjectSpawnFinishedMessage>(OnObjectSpawnFinished);
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RegisterHandler<EntityStateMessage>(OnEntityStateMessage);
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RegisterHandler<EntityStateMessageUnreliable>(OnEntityStateMessageUnreliable);
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RegisterHandler<EntityStateMessageAck>(OnAckMessage, false);
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}
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@ -531,7 +533,6 @@ internal static void RegisterMessageHandlers(bool hostMode)
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RegisterHandler<TimeSnapshotMessage>(OnTimeSnapshotMessage);
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RegisterHandler<ChangeOwnerMessage>(OnChangeOwner);
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RegisterHandler<RpcMessage>(OnRPCMessage);
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RegisterHandler<EntityStateMessageUnreliable>(OnEntityStateMessageUnreliable);
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}
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/// <summary>Register a handler for a message type T. Most should require authentication.</summary>
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