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registering projectile in netman causes an issue but there's a huge warning showing why..
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@ -476,7 +476,8 @@ MonoBehaviour:
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type: 3}
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autoCreatePlayer: 1
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playerSpawnMethod: 1
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spawnPrefabs: []
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spawnPrefabs:
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- {fileID: 5890560936853567077, guid: b7dd46dbf38c643f09e206f9fa4be008, type: 3}
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--- !u!114 &1282001521
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MonoBehaviour:
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m_ObjectHideFlags: 0
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