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chore(SyncSet): code formatting
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@ -7,18 +7,18 @@ namespace Mirror
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public class SyncSet<T> : SyncObject, ISet<T>
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{
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public delegate void SyncSetChanged(Operation op, T item);
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public event SyncSetChanged Callback;
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protected readonly ISet<T> objects;
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public int Count => objects.Count;
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public bool IsReadOnly => !IsWritable();
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public event SyncSetChanged Callback;
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public enum Operation : byte
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{
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OP_ADD,
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OP_CLEAR,
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OP_REMOVE
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OP_REMOVE,
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OP_CLEAR
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}
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struct Change
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@ -59,9 +59,7 @@ public override void Reset()
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void AddOperation(Operation op, T item, bool checkAccess)
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{
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if (checkAccess && IsReadOnly)
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{
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throw new InvalidOperationException("SyncSets can only be modified by the owner.");
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}
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Change change = new Change
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{
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@ -86,9 +84,7 @@ public override void OnSerializeAll(NetworkWriter writer)
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writer.WriteUInt((uint)objects.Count);
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foreach (T obj in objects)
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{
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writer.Write(obj);
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}
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// all changes have been applied already
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// thus the client will need to skip all the pending changes
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@ -112,13 +108,11 @@ public override void OnSerializeDelta(NetworkWriter writer)
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case Operation.OP_ADD:
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writer.Write(change.item);
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break;
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case Operation.OP_CLEAR:
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break;
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case Operation.OP_REMOVE:
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writer.Write(change.item);
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break;
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case Operation.OP_CLEAR:
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break;
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}
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}
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}
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@ -171,18 +165,6 @@ public override void OnDeserializeDelta(NetworkReader reader)
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}
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break;
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case Operation.OP_CLEAR:
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if (apply)
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{
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objects.Clear();
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// add dirty + changes.
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// ClientToServer needs to set dirty in server OnDeserialize.
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// no access check: server OnDeserialize can always
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// write, even for ClientToServer (for broadcasting).
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AddOperation(Operation.OP_CLEAR, false);
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}
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break;
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case Operation.OP_REMOVE:
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item = reader.Read<T>();
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if (apply)
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@ -195,6 +177,18 @@ public override void OnDeserializeDelta(NetworkReader reader)
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AddOperation(Operation.OP_REMOVE, item, false);
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}
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break;
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case Operation.OP_CLEAR:
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if (apply)
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{
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objects.Clear();
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// add dirty + changes.
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// ClientToServer needs to set dirty in server OnDeserialize.
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// no access check: server OnDeserialize can always
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// write, even for ClientToServer (for broadcasting).
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AddOperation(Operation.OP_CLEAR, false);
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}
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break;
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}
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if (!apply)
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@ -218,9 +212,7 @@ public bool Add(T item)
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void ICollection<T>.Add(T item)
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{
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if (objects.Add(item))
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{
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AddOperation(Operation.OP_ADD, item, true);
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}
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}
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public void Clear()
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@ -257,17 +249,13 @@ public void ExceptWith(IEnumerable<T> other)
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// remove every element in other from this
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foreach (T element in other)
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{
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Remove(element);
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}
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}
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public void IntersectWith(IEnumerable<T> other)
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{
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if (other is ISet<T> otherSet)
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{
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IntersectWithSet(otherSet);
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}
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else
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{
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HashSet<T> otherAsSet = new HashSet<T>(other);
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@ -280,12 +268,8 @@ void IntersectWithSet(ISet<T> otherSet)
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List<T> elements = new List<T>(objects);
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foreach (T element in elements)
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{
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if (!otherSet.Contains(element))
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{
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Remove(element);
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}
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}
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}
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public bool IsProperSubsetOf(IEnumerable<T> other) => objects.IsProperSubsetOf(other);
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@ -304,38 +288,26 @@ void IntersectWithSet(ISet<T> otherSet)
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public void SymmetricExceptWith(IEnumerable<T> other)
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{
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if (other == this)
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{
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Clear();
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}
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else
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{
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foreach (T element in other)
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{
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if (!Remove(element))
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{
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Add(element);
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}
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}
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}
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}
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// custom implementation so we can do our own Clear/Add/Remove for delta
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public void UnionWith(IEnumerable<T> other)
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{
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if (other != this)
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{
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foreach (T element in other)
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{
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Add(element);
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}
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}
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}
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}
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public class SyncHashSet<T> : SyncSet<T>
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{
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public SyncHashSet() : this(EqualityComparer<T>.Default) {}
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public SyncHashSet(IEqualityComparer<T> comparer) : base(new HashSet<T>(comparer ?? EqualityComparer<T>.Default)) {}
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public SyncHashSet() : this(EqualityComparer<T>.Default) { }
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public SyncHashSet(IEqualityComparer<T> comparer) : base(new HashSet<T>(comparer ?? EqualityComparer<T>.Default)) { }
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// allocation free enumerator
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public new HashSet<T>.Enumerator GetEnumerator() => ((HashSet<T>)objects).GetEnumerator();
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@ -343,8 +315,8 @@ public SyncHashSet(IEqualityComparer<T> comparer) : base(new HashSet<T>(comparer
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public class SyncSortedSet<T> : SyncSet<T>
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{
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public SyncSortedSet() : this(Comparer<T>.Default) {}
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public SyncSortedSet(IComparer<T> comparer) : base(new SortedSet<T>(comparer ?? Comparer<T>.Default)) {}
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public SyncSortedSet() : this(Comparer<T>.Default) { }
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public SyncSortedSet(IComparer<T> comparer) : base(new SortedSet<T>(comparer ?? Comparer<T>.Default)) { }
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// allocation free enumerator
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public new SortedSet<T>.Enumerator GetEnumerator() => ((SortedSet<T>)objects).GetEnumerator();
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