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add latency simulation
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8e38ee3bd5
commit
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@ -732,6 +732,7 @@ GameObject:
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- component: {fileID: 1282001519}
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- component: {fileID: 1282001521}
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- component: {fileID: 1282001522}
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- component: {fileID: 1282001523}
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m_Layer: 0
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m_Name: NetworkManager
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m_TagString: Untagged
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@ -787,7 +788,7 @@ MonoBehaviour:
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sendRate: 120
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offlineScene:
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onlineScene:
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transport: {fileID: 1282001521}
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transport: {fileID: 1282001523}
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networkAddress: localhost
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maxConnections: 2
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disconnectInactiveConnections: 0
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@ -800,6 +801,7 @@ MonoBehaviour:
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spawnPrefabs:
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- {fileID: 3429911415116987808, guid: ecbb35e2a01c0427ebb0b4b6ed146c70, type: 3}
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- {fileID: 3429911415116987808, guid: 8b8303075efb94c0e9478abfb2e558df, type: 3}
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exceptionsDisconnect: 1
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snapshotSettings:
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bufferTimeMultiplier: 2
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bufferLimit: 32
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@ -858,6 +860,24 @@ MonoBehaviour:
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padding: 2
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width: 180
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height: 25
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--- !u!114 &1282001523
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1282001517}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 96b149f511061407fb54895c057b7736, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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wrap: {fileID: 1282001521}
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latency: 25
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jitter: 0
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jitterSpeed: 0
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unreliableLoss: 0
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unreliableScramble: 0
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--- !u!1001 &1321391581
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PrefabInstance:
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m_ObjectHideFlags: 0
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