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Added new section for extended components
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migration.md
11
migration.md
@ -99,7 +99,16 @@ Every networked prefab and scene object needs to be adjusted. They will be usin
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Note that if you remove and add a NetworkIdentity, you will need to reassign it in any component that was referencing it.
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Note that if you remove and add a NetworkIdentity, you will need to reassign it in any component that was referencing it.
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## 8. Update your firewall and router
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## 8. Update Extended Components
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Some commonly extended components, such as NetworkManager, have changed method parameters in Mirror. A commonly used override is OnServerAddPlayer. In your newly Mirror-capable NetworkManager, if you are using the OnServerAddPlayer override, make sure that it takes the correct parameters:
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```
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public override void OnServerAddPlayer(NetworkConnection conn){
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base.OnServerAddPlayer(conn);
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// your code
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}
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```
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## 9. Update your firewall and router
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LLAPI uses UDP. Mirror uses TCP by default. This means you may need to change your router
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LLAPI uses UDP. Mirror uses TCP by default. This means you may need to change your router
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port forwarding and firewall rules in your machine to expose the TCP port instead of UDP.
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port forwarding and firewall rules in your machine to expose the TCP port instead of UDP.
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This highly depends on your router and operating system.
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This highly depends on your router and operating system.
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