Added AddComponentMenu empties and namespace

This commit is contained in:
Chris Langsenkamp 2019-11-24 14:35:19 -05:00
parent 37e5b49f28
commit fad50818bf
2 changed files with 32 additions and 27 deletions

View File

@ -4,6 +4,7 @@
namespace Mirror.Examples.Additive
{
[AddComponentMenu("")]
public class AdditiveNetworkManager : NetworkManager
{
[Scene]

View File

@ -1,9 +1,12 @@
using UnityEngine;
using Mirror;
namespace Mirror.Examples.Pong
{
// Custom NetworkManager that simply assigns the correct racket positions when
// spawning players. The built in RoundRobin spawn method wouldn't work after
// someone reconnects (both players would be on the same side).
[AddComponentMenu("")]
public class NetworkManagerPong : NetworkManager
{
public Transform leftRacketSpawn;
@ -35,3 +38,4 @@ public override void OnServerDisconnect(NetworkConnection conn)
base.OnServerDisconnect(conn);
}
}
}