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https://github.com/MirrorNetworking/Mirror.git
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movement: delete old model
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@ -1,31 +0,0 @@
|
|||||||
BA-2 (Blast All Bot Mark 2)
|
|
||||||
By: Quandtum
|
|
||||||
License: CC-0
|
|
||||||
Blender Version: 2.66a, r55057
|
|
||||||
Model Version: 1.1
|
|
||||||
|
|
||||||
3D preview available @ http://p3d.in/i67jh
|
|
||||||
|
|
||||||
What is included:
|
|
||||||
1 x BA-2 base mesh (3380 vertices, 6964 Edges, 3616 faces, 6696 Tris, UV unwrapped)
|
|
||||||
1 x Diffuse map (2048 x 2048)
|
|
||||||
1 x Normal map (2048 x 2048)
|
|
||||||
1 x Bump map (2048 x 2048)
|
|
||||||
1 x Specular map (2048 x 2048)
|
|
||||||
1 x Emission map (2048 x 2048)
|
|
||||||
1 x Animation armature
|
|
||||||
|
|
||||||
Complete model is not manifold, but rather a composition of manifold "parts". Each part is manifold and all parts were combined into a single mesh named "Bot.Mesh".
|
|
||||||
|
|
||||||
Maps included are all large 2048 x 2048. Reason is they can be reduced but not grown, resize them to fit as needed.
|
|
||||||
|
|
||||||
Texture samples sourced from:
|
|
||||||
http://www.plaintextures.com/
|
|
||||||
http://www.goodtextures.com/
|
|
||||||
Textures were otherwise hand painted.
|
|
||||||
|
|
||||||
There is admittingly an error in the bump/normal mapping in the emission areas. They are not very noticable, and with the emission map enabled they are concealed.
|
|
||||||
|
|
||||||
Revision History:
|
|
||||||
Version 1.0 - 01/21/2013; Initial release.
|
|
||||||
Version 1.1 - Sat Mar 23 14:36:46 CDT 2013; Updated branding.
|
|
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assetBundleVariant:
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Loading…
Reference in New Issue
Block a user